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https://github.com/love2d/love.git
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Use C++11's in-line member initializers instead of default constructors with initializer lists, for some structs.
--HG-- branch : minor
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@@ -57,14 +57,6 @@ Window::~Window()
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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Window::_currentMode::_currentMode()
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: width(800)
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, height(600)
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, settings()
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, icon(0)
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{
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}
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bool Window::setWindow(int width, int height, WindowSettings *settings)
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{
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WindowSettings f;
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@@ -111,10 +111,8 @@ private:
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struct _currentMode
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{
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_currentMode();
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int width;
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int height;
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int width = 800;
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int height = 600;
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WindowSettings settings;
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Object::StrongRef<love::image::ImageData> icon;
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