Renamed some things.

This commit is contained in:
Alex Szpakowski
2016-02-18 22:11:41 -04:00
parent bd93f0dfef
commit cf4b409302
17 changed files with 43 additions and 50 deletions
@@ -1387,11 +1387,11 @@ int w_setDefaultShaderCode(lua_State *L)
int w_getSupported(lua_State *L)
{
lua_createtable(L, 0, (int) Graphics::SUPPORT_MAX_ENUM);
lua_createtable(L, 0, (int) Graphics::FEATURE_MAX_ENUM);
for (int i = 0; i < (int) Graphics::SUPPORT_MAX_ENUM; i++)
for (int i = 0; i < (int) Graphics::FEATURE_MAX_ENUM; i++)
{
Graphics::Support feature = (Graphics::Support) i;
auto feature = (Graphics::Feature) i;
const char *name = nullptr;
if (!Graphics::getConstant(feature, name))