mirror of
https://github.com/love2d/love.git
synced 2026-08-14 10:13:46 +02:00
Avoid some VC++ compiler warnings
This commit is contained in:
@@ -252,7 +252,10 @@ bool Window::createWindowAndContext(int x, int y, int w, int h, Uint32 windowfla
|
||||
setGLFramebufferAttributes(0, false);
|
||||
window = SDL_CreateWindow(title.c_str(), x, y, w, h, windowflags);
|
||||
if (window)
|
||||
curSRGB = curMSAA = 0;
|
||||
{
|
||||
curMSAA = 0;
|
||||
curSRGB = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Immediately try the next context profile if window creation failed.
|
||||
@@ -839,7 +842,7 @@ void Window::setMouseGrab(bool grab)
|
||||
bool Window::isMouseGrabbed() const
|
||||
{
|
||||
if (window)
|
||||
return (bool) SDL_GetWindowGrab(window);
|
||||
return SDL_GetWindowGrab(window) != SDL_FALSE;
|
||||
else
|
||||
return mouseGrabbed;
|
||||
}
|
||||
@@ -936,17 +939,17 @@ int Window::showMessageBox(const MessageBoxData &data)
|
||||
|
||||
std::vector<SDL_MessageBoxButtonData> sdlbuttons;
|
||||
|
||||
for (size_t i = 0; i < data.buttons.size(); i++)
|
||||
for (int i = 0; i < (int) data.buttons.size(); i++)
|
||||
{
|
||||
SDL_MessageBoxButtonData sdlbutton = {};
|
||||
|
||||
sdlbutton.buttonid = (int) i;
|
||||
sdlbutton.buttonid = i;
|
||||
sdlbutton.text = data.buttons[i].c_str();
|
||||
|
||||
if ((int) i == data.enterButtonIndex)
|
||||
if (i == data.enterButtonIndex)
|
||||
sdlbutton.flags |= SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
|
||||
|
||||
if ((int) i == data.escapeButtonIndex)
|
||||
if (i == data.escapeButtonIndex)
|
||||
sdlbutton.flags |= SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
|
||||
|
||||
sdlbuttons.push_back(sdlbutton);
|
||||
|
||||
Reference in New Issue
Block a user