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Make setDefaultImageFilter() not break image:setFilter() (thanks adrix89!)
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@@ -78,7 +78,7 @@ namespace opengl
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*
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* @param file The file from which to load the image.
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**/
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Image(love::image::ImageData * data, const Image::Filter& f = Image::Filter());
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Image(love::image::ImageData * data);
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/**
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* Destructor. Deletes the hardware texture and other resources.
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