Fixed a typo when love.math.triangulate errors

This commit is contained in:
Alex Szpakowski
2013-11-05 15:17:54 -04:00
parent 61a46ae09a
commit cded0e4a3b
+1 -1
View File
@@ -104,7 +104,7 @@ BezierCurve *Math::newBezierCurve(const vector<Vector> &points)
vector<Triangle> Math::triangulate(const vector<Vertex> &polygon)
{
if (polygon.size() < 3)
throw love::Exception("Not a ploygon");
throw love::Exception("Not a polygon");
else if (polygon.size() == 3)
return vector<Triangle>(1, Triangle(polygon[0], polygon[1], polygon[2]));