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vulkan: implement storage and texel buffers
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@@ -36,6 +36,7 @@ public:
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private:
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// todo use a staging buffer for improved performance
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VkBuffer buffer = VK_NULL_HANDLE;
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VkBufferView bufferView = VK_NULL_HANDLE;
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Graphics *vgfx = nullptr;
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VmaAllocator allocator;
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VmaAllocation allocation;
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