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Add Data:getFFIPointer. Similar to Data:getPointer but returns a cdata pointer directly (or nil if the FFI isn't available).
It should be preferred instead of Data:getPointer because the latter uses lightuserdata which can't store more all possible memory addresses on some new arm64 architectures, when LuaJIT is used.
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@@ -39,6 +39,7 @@ static const luaL_Reg w_ByteData_functions[] =
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int luaopen_bytedata(lua_State *L)
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{
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luax_register_type(L, &ByteData::type, w_Data_functions, w_ByteData_functions, nullptr);
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love::data::luax_rundatawrapper(L, ByteData::type);
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return 0;
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}
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