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Made type checking for love objects slightly more robust.
LÖVE should now cause an error instead of a crash when a Lua io file is passed into an argument expecting a love object.
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@@ -465,7 +465,11 @@ bool luax_istype(lua_State *L, int idx, love::Type type)
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return false;
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Proxy *p = (Proxy *) lua_touserdata(L, idx);
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return typeFlags[p->type][type];
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if (p->type > INVALID_ID && p->type < TYPE_MAX_ENUM)
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return typeFlags[p->type][type];
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else
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return false;
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}
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int luax_getfunction(lua_State *L, const char *mod, const char *fn)
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