Update changelog

This commit is contained in:
Bart van Strien
2011-12-31 16:47:30 +01:00
parent 7bd08ad72d
commit ca279b6d87
+12
View File
@@ -30,6 +30,9 @@ LOVE 0.8.0 [Rubber Piggy]
* Added 64-bit support for Mac OS X.
* Added premultiplied blending mode.
* Added functions to set/get default image filter modes.
* Added SpriteBatch:set.
* Added new events system, with support for custom events and long event names.
* Added sound attenuation by distance.
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
@@ -50,6 +53,12 @@ LOVE 0.8.0 [Rubber Piggy]
* Fixed a bug where empty files on windows would never reach eof.
* Fixed crash when SoundData runs out of memory.
* Fixed ordering of loaders, love should have priority over Lua.
* Fixed several miscellaneous memory leaks.
* Fixed love.filesystem's priority for require.
* Fixed a few cases where strings with \0 in them would not be stored correctly.
* Fixed love's startup time being in the first dt.
* Fixed internal string conversions, they are faster now.
* Fixed (bad) performance of ImageData:paste.
* Renamed SpriteBatch's lock/unlock to bind/unbind.
* Renamed Framebuffer to Canvas.
@@ -58,6 +67,8 @@ LOVE 0.8.0 [Rubber Piggy]
* Removed canvas auto-clearing.
* Removed EncodedImageData.
* Removed old syntax for require (with extension).
* Removed love.graphics.setFont([file], [size]).
* Removed Thread:kill.
* Updated love.joystick to be 1-indexed.
* Updated Sources to update more cleanly and control more intuitively.
@@ -68,6 +79,7 @@ LOVE 0.8.0 [Rubber Piggy]
* Updated love.graphics.circle to have max(10, r) as default for segments.
* Updated ImageData:encode to write to files directly.
* Updated version compatibility system to actually do something.
* Updated love.run's order, events are checked just before update.
LOVE 0.7.2 [Game Slave]
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