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https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
@@ -201,7 +201,7 @@ void Font::unloadVolatile()
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images.clear();
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}
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love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph)
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love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph, float &dpiscale)
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{
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// Use spaces for the tab 'glyph'.
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if (glyph == 9 && useSpacesAsTab)
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@@ -216,21 +216,27 @@ love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph)
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spacegd->release();
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dpiscale = rasterizers[0]->getDPIScale();
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return new love::font::GlyphData(glyph, gm, fmt);
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}
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for (const StrongRef<love::font::Rasterizer> &r : rasterizers)
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{
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if (r->hasGlyph(glyph))
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{
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dpiscale = r->getDPIScale();
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return r->getGlyphData(glyph);
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}
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}
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dpiscale = rasterizers[0]->getDPIScale();
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return rasterizers[0]->getGlyphData(glyph);
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}
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const Font::Glyph &Font::addGlyph(uint32 glyph)
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{
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StrongRef<love::font::GlyphData> gd(getRasterizerGlyphData(glyph), Acquire::NORETAIN);
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float glyphdpiscale = getDPIScale();
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StrongRef<love::font::GlyphData> gd(getRasterizerGlyphData(glyph, glyphdpiscale), Acquire::NORETAIN);
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int w = gd->getWidth();
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int h = gd->getHeight();
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@@ -259,7 +265,7 @@ const Font::Glyph &Font::addGlyph(uint32 glyph)
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Glyph g;
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g.texture = 0;
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g.spacing = floorf(gd->getAdvance() / dpiScale + 0.5f);
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g.spacing = floorf(gd->getAdvance() / glyphdpiscale + 0.5f);
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memset(g.vertices, 0, sizeof(GlyphVertex) * 4);
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@@ -287,18 +293,18 @@ const Font::Glyph &Font::addGlyph(uint32 glyph)
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// 1---3
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const GlyphVertex verts[4] =
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{
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{float(-o), float(-o), normToUint16((tX-o)/tWidth), normToUint16((tY-o)/tHeight), c},
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{float(-o), (h+o)/dpiScale, normToUint16((tX-o)/tWidth), normToUint16((tY+h+o)/tHeight), c},
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{(w+o)/dpiScale, float(-o), normToUint16((tX+w+o)/tWidth), normToUint16((tY-o)/tHeight), c},
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{(w+o)/dpiScale, (h+o)/dpiScale, normToUint16((tX+w+o)/tWidth), normToUint16((tY+h+o)/tHeight), c}
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{float(-o), float(-o), normToUint16((tX-o)/tWidth), normToUint16((tY-o)/tHeight), c},
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{float(-o), (h+o)/glyphdpiscale, normToUint16((tX-o)/tWidth), normToUint16((tY+h+o)/tHeight), c},
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{(w+o)/glyphdpiscale, float(-o), normToUint16((tX+w+o)/tWidth), normToUint16((tY-o)/tHeight), c},
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{(w+o)/glyphdpiscale, (h+o)/glyphdpiscale, normToUint16((tX+w+o)/tWidth), normToUint16((tY+h+o)/tHeight), c}
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};
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// Copy vertex data to the glyph and set proper bearing.
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for (int i = 0; i < 4; i++)
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{
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g.vertices[i] = verts[i];
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g.vertices[i].x += gd->getBearingX() / dpiScale;
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g.vertices[i].y -= gd->getBearingY() / dpiScale;
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g.vertices[i].x += gd->getBearingX() / glyphdpiscale;
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g.vertices[i].y -= gd->getBearingY() / glyphdpiscale;
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}
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textureX += w + TEXTURE_PADDING;
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@@ -327,13 +333,13 @@ float Font::getKerning(uint32 leftglyph, uint32 rightglyph)
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if (it != kerning.end())
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return it->second;
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float k = rasterizers[0]->getKerning(leftglyph, rightglyph);
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float k = rasterizers[0]->getKerning(leftglyph, rightglyph) / dpiScale + 0.5f;
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for (const auto &r : rasterizers)
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{
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if (r->hasGlyph(leftglyph) && r->hasGlyph(rightglyph))
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{
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k = floorf(r->getKerning(leftglyph, rightglyph) / dpiScale + 0.5f);
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k = floorf(r->getKerning(leftglyph, rightglyph) / r->getDPIScale() + 0.5f);
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break;
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}
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}
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@@ -203,7 +203,7 @@ private:
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void createTexture();
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TextureSize getNextTextureSize() const;
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love::font::GlyphData *getRasterizerGlyphData(uint32 glyph);
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love::font::GlyphData *getRasterizerGlyphData(uint32 glyph, float &dpiscale);
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const Glyph &addGlyph(uint32 glyph);
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const Glyph &findGlyph(uint32 glyph);
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float getKerning(uint32 leftglyph, uint32 rightglyph);
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