don't use optional for debugName

This commit is contained in:
niki
2023-12-14 00:42:19 +01:00
parent 364b5c3b7b
commit c8da517759
9 changed files with 24 additions and 24 deletions
+3 -3
View File
@@ -90,7 +90,7 @@ public:
BufferUsageFlags usageFlags; BufferUsageFlags usageFlags;
BufferDataUsage dataUsage; BufferDataUsage dataUsage;
bool zeroInitialize; bool zeroInitialize;
Optional<std::string> debugName; std::string debugName;
Settings(uint32 usageflags, BufferDataUsage dataUsage) Settings(uint32 usageflags, BufferDataUsage dataUsage)
: usageFlags((BufferUsageFlags)usageflags) : usageFlags((BufferUsageFlags)usageflags)
@@ -114,7 +114,7 @@ public:
const DataMember &getDataMember(int index) const { return dataMembers[index]; } const DataMember &getDataMember(int index) const { return dataMembers[index]; }
size_t getMemberOffset(int index) const { return dataMembers[index].offset; } size_t getMemberOffset(int index) const { return dataMembers[index].offset; }
int getDataMemberIndex(const std::string &name) const; int getDataMemberIndex(const std::string &name) const;
const Optional<std::string> &getDebugName() const { return debugName; } const std::string &getDebugName() const { return debugName; }
void setImmutable(bool immutable) { this->immutable = immutable; }; void setImmutable(bool immutable) { this->immutable = immutable; };
bool isImmutable() const { return immutable; } bool isImmutable() const { return immutable; }
@@ -188,7 +188,7 @@ protected:
// Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW. // Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW.
BufferDataUsage dataUsage; BufferDataUsage dataUsage;
Optional<std::string> debugName; std::string debugName;
bool mapped; bool mapped;
MapType mappedType; MapType mappedType;
+3 -3
View File
@@ -195,7 +195,7 @@ public:
bool renderTarget = false; bool renderTarget = false;
bool computeWrite = false; bool computeWrite = false;
OptionalBool readable; OptionalBool readable;
Optional<std::string> debugName; std::string debugName;
}; };
struct Slices struct Slices
@@ -290,7 +290,7 @@ public:
Quad *getQuad() const; Quad *getQuad() const;
const Optional<std::string> &getDebugName() const { return debugName; } const std::string &getDebugName() const { return debugName; }
static int getTotalMipmapCount(int w, int h); static int getTotalMipmapCount(int w, int h);
static int getTotalMipmapCount(int w, int h, int d); static int getTotalMipmapCount(int w, int h, int d);
@@ -347,7 +347,7 @@ protected:
int64 graphicsMemorySize; int64 graphicsMemorySize;
Optional<std::string> debugName; std::string debugName;
}; // Texture }; // Texture
+2 -2
View File
@@ -164,8 +164,8 @@ bool Buffer::load(const void *initialdata)
glTexBuffer(target, glformat, buffer); glTexBuffer(target, glformat, buffer);
} }
if (debugName.hasValue) if (!debugName.empty())
glObjectLabel(GL_BUFFER, buffer, -1, debugName.value.c_str()); glObjectLabel(GL_BUFFER, buffer, -1, debugName.c_str());
return (glGetError() == GL_NO_ERROR); return (glGetError() == GL_NO_ERROR);
} }
+3 -3
View File
@@ -422,12 +422,12 @@ bool Texture::loadVolatile()
setGraphicsMemorySize(memsize); setGraphicsMemorySize(memsize);
if (debugName.hasValue) if (!debugName.empty())
{ {
if (texture) if (texture)
glObjectLabel(GL_TEXTURE, texture, -1, debugName.value.c_str()); glObjectLabel(GL_TEXTURE, texture, -1, debugName.c_str());
else else
glObjectLabel(GL_FRAMEBUFFER, renderbuffer, -1, debugName.value.c_str()); glObjectLabel(GL_FRAMEBUFFER, renderbuffer, -1, debugName.c_str());
} }
return true; return true;
+2 -2
View File
@@ -108,7 +108,7 @@ bool Buffer::loadVolatile()
else else
coherent = false; coherent = false;
if (debugName.hasValue && vgfx->getEnabledOptionalInstanceExtensions().debugInfo) if (!debugName.empty() && vgfx->getEnabledOptionalInstanceExtensions().debugInfo)
{ {
auto device = vgfx->getDevice(); auto device = vgfx->getDevice();
@@ -116,7 +116,7 @@ bool Buffer::loadVolatile()
nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
nameInfo.objectType = VK_OBJECT_TYPE_BUFFER; nameInfo.objectType = VK_OBJECT_TYPE_BUFFER;
nameInfo.objectHandle = (uint64_t)buffer; nameInfo.objectHandle = (uint64_t)buffer;
nameInfo.pObjectName = debugName.value.c_str(); nameInfo.pObjectName = debugName.c_str();
vkSetDebugUtilsObjectNameEXT(device, &nameInfo); vkSetDebugUtilsObjectNameEXT(device, &nameInfo);
} }
+2 -2
View File
@@ -201,7 +201,7 @@ bool Texture::loadVolatile()
setGraphicsMemorySize(memsize); setGraphicsMemorySize(memsize);
if (debugName.hasValue) if (!debugName.empty())
{ {
if (vgfx->getEnabledOptionalInstanceExtensions().debugInfo) if (vgfx->getEnabledOptionalInstanceExtensions().debugInfo)
{ {
@@ -209,7 +209,7 @@ bool Texture::loadVolatile()
nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
nameInfo.objectType = VK_OBJECT_TYPE_IMAGE; nameInfo.objectType = VK_OBJECT_TYPE_IMAGE;
nameInfo.objectHandle = (uint64_t)textureImage; nameInfo.objectHandle = (uint64_t)textureImage;
nameInfo.pObjectName = debugName.value.c_str(); nameInfo.pObjectName = debugName.c_str();
vkSetDebugUtilsObjectNameEXT(device, &nameInfo); vkSetDebugUtilsObjectNameEXT(device, &nameInfo);
} }
} }
+4 -4
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@@ -416,11 +416,11 @@ static int w_Buffer_isBufferType(lua_State *L)
static int w_Buffer_getDebugName(lua_State *L) static int w_Buffer_getDebugName(lua_State *L)
{ {
Buffer *t = luax_checkbuffer(L, 1); Buffer *t = luax_checkbuffer(L, 1);
const Optional<std::string> &debugName = t->getDebugName(); const std::string &debugName = t->getDebugName();
if (debugName.hasValue) if (debugName.empty())
luax_pushstring(L, debugName.value);
else
lua_pushnil(L); lua_pushnil(L);
else
luax_pushstring(L, debugName);
return 1; return 1;
} }
+1 -1
View File
@@ -741,7 +741,7 @@ static void luax_checktexturesettings(lua_State *L, int idx, bool opt, bool chec
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_DEBUGNAME)); lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_DEBUGNAME));
if (!lua_isnoneornil(L, -1)) if (!lua_isnoneornil(L, -1))
{ {
s.debugName.set(luaL_checkstring(L, -1)); s.debugName = luaL_checkstring(L, -1);
} }
lua_pop(L, 1); lua_pop(L, 1);
+4 -4
View File
@@ -477,11 +477,11 @@ int w_Texture_renderTo(lua_State *L)
static int w_Texture_getDebugName(lua_State *L) static int w_Texture_getDebugName(lua_State *L)
{ {
Texture *t = luax_checktexture(L, 1); Texture *t = luax_checktexture(L, 1);
const Optional<std::string> &debugName = t->getDebugName(); const std::string &debugName = t->getDebugName();
if (debugName.hasValue) if (debugName.empty())
luax_pushstring(L, debugName.value);
else
lua_pushnil(L); lua_pushnil(L);
else
luax_pushstring(L, debugName);
return 1; return 1;
} }