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Merge branch 'main' into 12.0-development
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@@ -177,7 +177,7 @@ void ParticleSystem::resetOffset()
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else
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{
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Quad::Viewport v = quads[0]->getViewport();
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offset = love::Vector2(v.x*0.5f, v.y*0.5f);
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offset = love::Vector2(v.w*0.5f, v.h*0.5f);
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}
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}
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