Fix race conditions and deadlocks in Channels (hopefully) (issue #554)

Also, this is a giant commit because of the official Code Style (tm) was applied.

--HG--
branch : minor
This commit is contained in:
Bart van Strien
2013-01-30 17:15:12 +01:00
parent be2363fc00
commit c7c5d0ed6b
15 changed files with 414 additions and 367 deletions
+89 -75
View File
@@ -24,94 +24,108 @@ namespace love
{
namespace thread
{
Channel *luax_checkchannel(lua_State *L, int idx)
{
return luax_checktype<Channel>(L, idx, "Channel", THREAD_CHANNEL_T);
}
void retainVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->retain();
c->unlockMutex();
}
int w_Channel_push(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = Variant::fromLua(L, 2);
c->push(var);
var->release();
return 0;
}
void releaseVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->release();
c->unlockMutex();
}
int w_Channel_supply(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = Variant::fromLua(L, 2);
c->supply(var);
var->release();
return 0;
}
Channel *luax_checkchannel(lua_State *L, int idx)
{
return luax_checktype<Channel>(L, idx, "Channel", THREAD_CHANNEL_T);
}
int w_Channel_pop(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->pop();
if (var)
{
var->toLua(L);
var->release();
}
else
lua_pushnil(L);
return 1;
}
int w_Channel_push(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = Variant::fromLua(L, 2);
c->push(var);
releaseVariant(c, var);
return 0;
}
int w_Channel_demand(lua_State *L)
int w_Channel_supply(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = Variant::fromLua(L, 2);
c->supply(var);
releaseVariant(c, var);
return 0;
}
int w_Channel_pop(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->pop();
if (var)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->demand();
var->toLua(L);
var->release();
return 1;
releaseVariant(c, var);
}
else
lua_pushnil(L);
return 1;
}
int w_Channel_peek(lua_State *L)
int w_Channel_demand(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->demand();
var->toLua(L);
releaseVariant(c, var);
return 1;
}
int w_Channel_peek(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->peek();
if (var)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->peek();
if (var)
{
var->toLua(L);
var->release();
}
else
lua_pushnil(L);
return 1;
var->toLua(L);
releaseVariant(c, var);
}
else
lua_pushnil(L);
return 1;
}
int w_Channel_count(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
lua_pushnumber(L, c->count());
return 1;
}
int w_Channel_count(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
lua_pushnumber(L, c->count());
return 1;
}
int w_Channel_clear(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
c->clear();
return 0;
}
int w_Channel_clear(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
c->clear();
return 0;
}
static const luaL_Reg type_functions[] = {
{ "push", w_Channel_push },
{ "supply", w_Channel_supply },
{ "pop", w_Channel_pop },
{ "demand", w_Channel_demand },
{ "peek", w_Channel_peek },
{ "count", w_Channel_count },
{ "clear", w_Channel_clear },
{ 0, 0 }
};
static const luaL_Reg type_functions[] = {
{ "push", w_Channel_push },
{ "supply", w_Channel_supply },
{ "pop", w_Channel_pop },
{ "demand", w_Channel_demand },
{ "peek", w_Channel_peek },
{ "count", w_Channel_count },
{ "clear", w_Channel_clear },
{ 0, 0 }
};
extern "C" int luaopen_channel(lua_State *L)
{
return luax_register_type(L, "Channel", type_functions);
}
extern "C" int luaopen_channel(lua_State *L)
{
return luax_register_type(L, "Channel", type_functions);
}
}
}