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Build type information on first use (load-time), instead of using a hardcoded list
--HG-- branch : dynamiccore2
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@@ -32,6 +32,8 @@ namespace physics
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namespace box2d
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{
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love::Type PulleyJoint::type(&Joint::type);
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PulleyJoint::PulleyJoint(Body *bodyA, Body *bodyB, b2Vec2 groundAnchorA, b2Vec2 groundAnchorB, b2Vec2 anchorA, b2Vec2 anchorB, float ratio, bool collideConnected)
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: Joint(bodyA, bodyB)
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, joint(NULL)
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