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Build type information on first use (load-time), instead of using a hardcoded list
--HG-- branch : dynamiccore2
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@@ -31,7 +31,7 @@ namespace joystick
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Joystick *luax_checkjoystick(lua_State *L, int idx)
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{
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return luax_checktype<Joystick>(L, idx, JOYSTICK_JOYSTICK_ID);
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return luax_checktype<Joystick>(L, idx, Joystick::type);
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}
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int w_Joystick_isConnected(lua_State *L)
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@@ -296,7 +296,7 @@ static const luaL_Reg w_Joystick_functions[] =
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extern "C" int luaopen_joystick(lua_State *L)
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{
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return luax_register_type(L, JOYSTICK_JOYSTICK_ID, "Joystick", w_Joystick_functions, nullptr);
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return luax_register_type(L, Joystick::type, "Joystick", w_Joystick_functions, nullptr);
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}
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} // joystick
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