Build type information on first use (load-time), instead of using a hardcoded list

--HG--
branch : dynamiccore2
This commit is contained in:
Bart van Strien
2016-11-13 16:38:57 +01:00
parent 452a8a877e
commit c761202486
192 changed files with 734 additions and 614 deletions
+38 -38
View File
@@ -313,7 +313,7 @@ int w_newImage(lua_State *L)
bool releasedata = false;
// Convert to ImageData / CompressedImageData, if necessary.
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_ID) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_ID))
if (lua_isstring(L, 1) || luax_istype(L, 1, love::filesystem::File::type) || luax_istype(L, 1, love::filesystem::FileData::type))
{
auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
if (imagemodule == nullptr)
@@ -339,7 +339,7 @@ int w_newImage(lua_State *L)
// Lua's GC won't release the image data, so we should do it ourselves.
releasedata = true;
}
else if (luax_istype(L, 1, IMAGE_COMPRESSED_IMAGE_DATA_ID))
else if (luax_istype(L, 1, love::image::CompressedImageData::type))
cdata.push_back(love::image::luax_checkcompressedimagedata(L, 1));
else
data.push_back(love::image::luax_checkimagedata(L, 1));
@@ -358,14 +358,14 @@ int w_newImage(lua_State *L)
if (!data.empty())
{
if (!luax_istype(L, -1, IMAGE_IMAGE_DATA_ID))
if (!luax_istype(L, -1, love::image::ImageData::type))
luax_convobj(L, -1, "image", "newImageData");
data.push_back(love::image::luax_checkimagedata(L, -1));
}
else if (!cdata.empty())
{
if (!luax_istype(L, -1, IMAGE_COMPRESSED_IMAGE_DATA_ID))
if (!luax_istype(L, -1, love::image::CompressedImageData::type))
luax_convobj(L, -1, "image", "newCompressedData");
cdata.push_back(love::image::luax_checkcompressedimagedata(L, -1));
@@ -402,7 +402,7 @@ int w_newImage(lua_State *L)
return luaL_error(L, "Could not load image.");
// Push the type.
luax_pushtype(L, GRAPHICS_IMAGE_ID, image);
luax_pushtype(L, Image::type, image);
image->release();
return 1;
}
@@ -421,7 +421,7 @@ int w_newQuad(lua_State *L)
double sh = luaL_checknumber(L, 6);
Quad *quad = instance()->newQuad(v, sw, sh);
luax_pushtype(L, GRAPHICS_QUAD_ID, quad);
luax_pushtype(L, Quad::type, quad);
quad->release();
return 1;
}
@@ -433,7 +433,7 @@ int w_newFont(lua_State *L)
Font *font = nullptr;
// Convert to Rasterizer, if necessary.
if (!luax_istype(L, 1, FONT_RASTERIZER_ID))
if (!luax_istype(L, 1, love::font::Rasterizer::type))
{
std::vector<int> idxs;
for (int i = 0; i < lua_gettop(L); i++)
@@ -442,14 +442,14 @@ int w_newFont(lua_State *L)
luax_convobj(L, &idxs[0], (int) idxs.size(), "font", "newRasterizer");
}
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, FONT_RASTERIZER_ID);
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, love::font::Rasterizer::type);
luax_catchexcept(L, [&]() {
font = instance()->newFont(rasterizer, instance()->getDefaultFilter()); }
);
// Push the type.
luax_pushtype(L, GRAPHICS_FONT_ID, font);
luax_pushtype(L, Font::type, font);
font->release();
return 1;
}
@@ -462,19 +462,19 @@ int w_newImageFont(lua_State *L)
Texture::Filter filter = instance()->getDefaultFilter();
// Convert to ImageData if necessary.
if (luax_istype(L, 1, GRAPHICS_IMAGE_ID))
if (luax_istype(L, 1, Image::type))
{
Image *i = luax_checktype<Image>(L, 1, GRAPHICS_IMAGE_ID);
Image *i = luax_checktype<Image>(L, 1, Image::type);
filter = i->getFilter();
const auto &idlevels = i->getImageData();
if (idlevels.empty())
return luaL_argerror(L, 1, "Image must not be compressed.");
luax_pushtype(L, IMAGE_IMAGE_DATA_ID, idlevels[0].get());
luax_pushtype(L, love::image::ImageData::type, idlevels[0].get());
lua_replace(L, 1);
}
// Convert to Rasterizer if necessary.
if (!luax_istype(L, 1, FONT_RASTERIZER_ID))
if (!luax_istype(L, 1, love::font::Rasterizer::type))
{
luaL_checktype(L, 2, LUA_TSTRING);
@@ -485,13 +485,13 @@ int w_newImageFont(lua_State *L)
luax_convobj(L, &idxs[0], (int) idxs.size(), "font", "newImageRasterizer");
}
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, FONT_RASTERIZER_ID);
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, love::font::Rasterizer::type);
// Create the font.
Font *font = instance()->newFont(rasterizer, filter);
// Push the type.
luax_pushtype(L, GRAPHICS_FONT_ID, font);
luax_pushtype(L, Font::type, font);
font->release();
return 1;
}
@@ -515,7 +515,7 @@ int w_newSpriteBatch(lua_State *L)
[&](){ t = instance()->newSpriteBatch(texture, size, usage); }
);
luax_pushtype(L, GRAPHICS_SPRITE_BATCH_ID, t);
luax_pushtype(L, SpriteBatch::type, t);
t->release();
return 1;
}
@@ -534,7 +534,7 @@ int w_newParticleSystem(lua_State *L)
[&](){ t = instance()->newParticleSystem(texture, int(size)); }
);
luax_pushtype(L, GRAPHICS_PARTICLE_SYSTEM_ID, t);
luax_pushtype(L, ParticleSystem::type, t);
t->release();
return 1;
}
@@ -561,7 +561,7 @@ int w_newCanvas(lua_State *L)
if (canvas == nullptr)
return luaL_error(L, "Canvas not created, but no error thrown. I don't even...");
luax_pushtype(L, GRAPHICS_CANVAS_ID, canvas);
luax_pushtype(L, Canvas::type, canvas);
canvas->release();
return 1;
}
@@ -654,7 +654,7 @@ int w_newShader(lua_State *L)
try
{
Shader *shader = instance()->newShader(source);
luax_pushtype(L, GRAPHICS_SHADER_ID, shader);
luax_pushtype(L, Shader::type, shader);
shader->release();
}
catch (love::Exception &e)
@@ -803,10 +803,10 @@ static Mesh *newCustomMesh(lua_State *L)
int vertexcount = (int) luaL_checknumber(L, 2);
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, vertexcount, drawmode, usage); });
}
else if (luax_istype(L, 2, DATA_ID))
else if (luax_istype(L, 2, Data::type))
{
// Vertex data comes directly from a Data object.
Data *data = luax_checktype<Data>(L, 2, DATA_ID);
Data *data = luax_checktype<Data>(L, 2, Data::type);
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, data->getData(), data->getSize(), drawmode, usage); });
}
else
@@ -886,7 +886,7 @@ int w_newMesh(lua_State *L)
else
t = newStandardMesh(L);
luax_pushtype(L, GRAPHICS_MESH_ID, t);
luax_pushtype(L, Mesh::type, t);
t->release();
return 1;
}
@@ -908,7 +908,7 @@ int w_newText(lua_State *L)
luax_catchexcept(L, [&](){ t = instance()->newText(font, text); });
}
luax_pushtype(L, GRAPHICS_TEXT_ID, t);
luax_pushtype(L, Text::type, t);
t->release();
return 1;
}
@@ -917,14 +917,14 @@ int w_newVideo(lua_State *L)
{
luax_checkgraphicscreated(L);
if (!luax_istype(L, 1, VIDEO_VIDEO_STREAM_ID))
if (!luax_istype(L, 1, love::video::VideoStream::type))
luax_convobj(L, 1, "video", "newVideoStream");
auto stream = luax_checktype<love::video::VideoStream>(L, 1, VIDEO_VIDEO_STREAM_ID);
auto stream = luax_checktype<love::video::VideoStream>(L, 1, love::video::VideoStream::type);
Video *video = nullptr;
luax_catchexcept(L, [&]() { video = instance()->newVideo(stream); });
luax_pushtype(L, GRAPHICS_VIDEO_ID, video);
luax_pushtype(L, Video::type, video);
video->release();
return 1;
}
@@ -1004,14 +1004,14 @@ int w_getBackgroundColor(lua_State *L)
int w_setNewFont(lua_State *L)
{
int ret = w_newFont(L);
Font *font = luax_checktype<Font>(L, -1, GRAPHICS_FONT_ID);
Font *font = luax_checktype<Font>(L, -1, Font::type);
instance()->setFont(font);
return ret;
}
int w_setFont(lua_State *L)
{
Font *font = luax_checktype<Font>(L, 1, GRAPHICS_FONT_ID);
Font *font = luax_checktype<Font>(L, 1, Font::type);
instance()->setFont(font);
return 0;
}
@@ -1021,7 +1021,7 @@ int w_getFont(lua_State *L)
Font *f = nullptr;
luax_catchexcept(L, [&](){ f = instance()->getFont(); });
luax_pushtype(L, GRAPHICS_FONT_ID, f);
luax_pushtype(L, Font::type, f);
return 1;
}
@@ -1248,13 +1248,13 @@ int w_isWireframe(lua_State *L)
int w_newScreenshot(lua_State *L)
{
love::image::Image *image = luax_getmodule<love::image::Image>(L, MODULE_IMAGE_ID);
love::image::Image *image = luax_getmodule<love::image::Image>(L, love::image::Image::type);
bool copyAlpha = luax_optboolean(L, 1, false);
love::image::ImageData *i = 0;
luax_catchexcept(L, [&](){ i = instance()->newScreenshot(image, copyAlpha); });
luax_pushtype(L, IMAGE_IMAGE_DATA_ID, i);
luax_pushtype(L, love::image::ImageData::type, i);
i->release();
return 1;
}
@@ -1306,7 +1306,7 @@ int w_getCanvas(lua_State *L)
for (Canvas *c : canvases)
{
luax_pushtype(L, GRAPHICS_CANVAS_ID, c);
luax_pushtype(L, Canvas::type, c);
n++;
}
@@ -1336,7 +1336,7 @@ int w_getShader(lua_State *L)
{
Shader *shader = instance()->getShader();
if (shader)
luax_pushtype(L, GRAPHICS_SHADER_ID, shader);
luax_pushtype(L, Shader::type, shader);
else
lua_pushnil(L);
@@ -1525,10 +1525,10 @@ int w_draw(lua_State *L)
Quad *quad = nullptr;
int startidx = 2;
if (luax_istype(L, 2, GRAPHICS_QUAD_ID))
if (luax_istype(L, 2, Quad::type))
{
texture = luax_checktexture(L, 1);
quad = luax_totype<Quad>(L, 2, GRAPHICS_QUAD_ID);
quad = luax_totype<Quad>(L, 2, Quad::type);
startidx = 3;
}
else if (lua_isnil(L, 2) && !lua_isnoneornil(L, 3))
@@ -1537,7 +1537,7 @@ int w_draw(lua_State *L)
}
else
{
drawable = luax_checktype<Drawable>(L, 1, GRAPHICS_DRAWABLE_ID);
drawable = luax_checktype<Drawable>(L, 1, Drawable::type);
startidx = 2;
}
@@ -2090,7 +2090,7 @@ static const luaL_Reg functions[] =
static int luaopen_drawable(lua_State *L)
{
return luax_register_type(L, GRAPHICS_DRAWABLE_ID, "Drawable", nullptr);
return luax_register_type(L, Drawable::type, "Drawable", nullptr);
}
// Types for this module.
@@ -2124,7 +2124,7 @@ extern "C" int luaopen_love_graphics(lua_State *L)
WrappedModule w;
w.module = instance;
w.name = "graphics";
w.type = MODULE_GRAPHICS_ID;
w.type = &Graphics::type;
w.functions = functions;
w.types = types;