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Build type information on first use (load-time), instead of using a hardcoded list
--HG-- branch : dynamiccore2
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@@ -30,6 +30,8 @@ namespace graphics
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namespace opengl
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{
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love::Type Text::type(&Drawable::type);
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Text::Text(Font *font, const std::vector<Font::ColoredString> &text)
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: font(font)
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, vbo(nullptr)
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