Build type information on first use (load-time), instead of using a hardcoded list

--HG--
branch : dynamiccore2
This commit is contained in:
Bart van Strien
2016-11-13 16:38:57 +01:00
parent 452a8a877e
commit c761202486
192 changed files with 734 additions and 614 deletions
+1
View File
@@ -88,6 +88,7 @@ static GLenum createMSAABuffer(int width, int height, int &samples, GLenum iform
return status;
}
love::Type Canvas::type(&Texture::type);
Canvas *Canvas::current = nullptr;
OpenGL::Viewport Canvas::systemViewport = OpenGL::Viewport();
bool Canvas::screenHasSRGB = false;