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Build type information on first use (load-time), instead of using a hardcoded list
--HG-- branch : dynamiccore2
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@@ -27,7 +27,7 @@ namespace font
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GlyphData *luax_checkglyphdata(lua_State *L, int idx)
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{
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return luax_checktype<GlyphData>(L, idx, FONT_GLYPH_DATA_ID);
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return luax_checktype<GlyphData>(L, idx, GlyphData::type);
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}
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int w_GlyphData_getWidth(lua_State *L)
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@@ -131,7 +131,7 @@ const luaL_Reg w_GlyphData_functions[] =
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extern "C" int luaopen_glyphdata(lua_State *L)
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{
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return luax_register_type(L, FONT_GLYPH_DATA_ID, "GlyphData", w_Data_functions, w_GlyphData_functions, nullptr);
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return luax_register_type(L, GlyphData::type, "GlyphData", w_Data_functions, w_GlyphData_functions, nullptr);
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}
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} // font
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