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Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations)
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@@ -34,7 +34,7 @@ namespace box2d
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{
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EdgeShape * luax_checkedgeshape(lua_State * L, int idx);
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int w_EdgeShape_getPoints(lua_State * L);
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int luaopen_edgeshape(lua_State * L);
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extern "C" int luaopen_edgeshape(lua_State * L);
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} // box2d
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} // physics
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