Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations)

This commit is contained in:
Bart van Strien
2011-12-24 01:10:40 +01:00
parent e0dcf55703
commit c707a4ca45
85 changed files with 119 additions and 114 deletions
@@ -68,7 +68,7 @@ namespace opengl
int w_ParticleSystem_isEmpty(lua_State * L);
int w_ParticleSystem_isFull(lua_State * L);
int w_ParticleSystem_update(lua_State * L);
int luaopen_particlesystem(lua_State * L);
extern "C" int luaopen_particlesystem(lua_State * L);
} // opengl
} // graphics