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Merged default into Mesh
--HG-- branch : Mesh
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@@ -49,6 +49,7 @@ int w_getDimensions(lua_State *L);
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int w_setScissor(lua_State *L);
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int w_getScissor(lua_State *L);
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int w_setStencil(lua_State *L);
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int w_setInvertedStencil(lua_State *L);
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int w_getMaxImageSize(lua_State *L);
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int w_newImage(lua_State *L);
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int w_newQuad(lua_State *L);
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@@ -99,6 +100,7 @@ int w_line(lua_State *L);
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int w_rectangle(lua_State *L);
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int w_circle(lua_State *L);
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int w_arc(lua_State *L);
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int w_polygon(lua_State *L);
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int w_push(lua_State *L);
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int w_pop(lua_State *L);
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int w_rotate(lua_State *L);
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