From c62b005ff35b8be6e143bc0d5fca60cb378343f8 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Mon, 13 Apr 2015 12:51:48 -0300 Subject: [PATCH] Changed the default mipmap filter to be 'linear' instead of 'nearest'. --- src/modules/graphics/opengl/Image.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/graphics/opengl/Image.cpp b/src/modules/graphics/opengl/Image.cpp index ecbddb2cf..ad06591fc 100644 --- a/src/modules/graphics/opengl/Image.cpp +++ b/src/modules/graphics/opengl/Image.cpp @@ -37,7 +37,7 @@ int Image::imageCount = 0; float Image::maxMipmapSharpness = 0.0f; -Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NEAREST; +Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_LINEAR; float Image::defaultMipmapSharpness = 0.0f; Image::Image(love::image::ImageData *data, const Flags &flags)