mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
Moved the Lua wrapper code for love.event out of the sdl implementation folder.
--HG-- branch : minor
This commit is contained in:
@@ -1,144 +0,0 @@
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/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Event.h"
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// LOVE
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#include "common/runtime.h"
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// sdlevent
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#include "Event.h"
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namespace love
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{
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namespace event
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{
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namespace sdl
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{
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#define instance() (Module::getInstance<Event>(Module::M_EVENT))
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static int poll_i(lua_State *L)
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{
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Message *m;
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while (instance()->poll(m))
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{
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int args = m->toLua(L);
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m->release();
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return args;
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}
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// No pending events.
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return 0;
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}
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int w_pump(lua_State *)
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{
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instance()->pump();
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return 0;
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}
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int w_poll(lua_State *L)
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{
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lua_pushcclosure(L, &poll_i, 0);
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return 1;
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}
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int w_wait(lua_State *L)
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{
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Message *m;
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if ((m = instance()->wait()))
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{
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int args = m->toLua(L);
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m->release();
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return args;
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}
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return 0;
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}
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int w_push(lua_State *L)
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{
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Message *m;
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bool success = (m = Message::fromLua(L, 1)) != NULL;
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luax_pushboolean(L, success);
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if (!success)
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return 1;
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instance()->push(m);
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m->release();
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return 1;
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}
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int w_clear(lua_State *)
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{
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instance()->clear();
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return 0;
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}
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int w_quit(lua_State *L)
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{
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Message *m = new Message("quit");
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instance()->push(m);
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m->release();
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luax_pushboolean(L, true);
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return 1;
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}
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// List of functions to wrap.
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static const luaL_Reg functions[] =
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{
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{ "pump", w_pump },
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{ "poll", w_poll },
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{ "wait", w_wait },
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{ "push", w_push },
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{ "clear", w_clear },
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{ "quit", w_quit },
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{ 0, 0 }
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};
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extern "C" int luaopen_love_event(lua_State *L)
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{
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Event *instance = instance();
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if (instance == nullptr)
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{
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luax_catchexcept(L, [&](){ instance = new Event(); });
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}
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else
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instance->retain();
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WrappedModule w;
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w.module = instance;
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w.name = "event";
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w.flags = MODULE_T;
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w.functions = functions;
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w.types = 0;
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return luax_register_module(L, w);
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}
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} // sdl
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} // event
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} // love
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@@ -1,48 +0,0 @@
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/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_EVENT_SDL_WRAP_EVENT_H
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#define LOVE_EVENT_SDL_WRAP_EVENT_H
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// LOVE
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#include "common/config.h"
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#include "Event.h"
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namespace love
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{
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namespace event
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{
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namespace sdl
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{
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int w_pump(lua_State *L);
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int w_poll(lua_State *L);
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int w_wait(lua_State *L);
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int w_push(lua_State *L);
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int w_clear(lua_State *L);
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int w_quit(lua_State *L);
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extern "C" LOVE_EXPORT int luaopen_love_event(lua_State *L);
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} // sdl
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} // event
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} // love
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#endif // LOVE_EVENT_SDL_WRAP_EVENT_H
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