diff --git a/src/scripts/graphics.lua b/src/scripts/graphics.lua index e9e3659eb..7d83c5184 100644 --- a/src/scripts/graphics.lua +++ b/src/scripts/graphics.lua @@ -1295,7 +1295,8 @@ do #define number float #define Image sampler2D #define extern uniform -#define Texel texture2D]] +#define Texel texture2D +#pragma optionNV(strict on)]] local GLSL_UNIFORMS = [[ #define TransformMatrix gl_ModelViewMatrix diff --git a/src/scripts/graphics.lua.h b/src/scripts/graphics.lua.h index 8842ecaf4..d2218faaa 100644 --- a/src/scripts/graphics.lua.h +++ b/src/scripts/graphics.lua.h @@ -6276,7 +6276,9 @@ const unsigned char graphics_lua[] = 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x65, 0x78, 0x74, 0x65, 0x72, 0x6e, 0x20, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x65, 0x78, 0x65, 0x6c, 0x20, 0x74, 0x65, 0x78, 0x74, - 0x75, 0x72, 0x65, 0x32, 0x44, 0x5d, 0x5d, 0x0a, + 0x75, 0x72, 0x65, 0x32, 0x44, 0x0a, + 0x23, 0x70, 0x72, 0x61, 0x67, 0x6d, 0x61, 0x20, 0x6f, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x4e, 0x56, 0x28, 0x73, + 0x74, 0x72, 0x69, 0x63, 0x74, 0x20, 0x6f, 0x6e, 0x29, 0x5d, 0x5d, 0x0a, 0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x55, 0x4e, 0x49, 0x46, 0x4f, 0x52, 0x4d, 0x53, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x72, 0x61, 0x6e, 0x73, 0x66, 0x6f, 0x72, 0x6d, 0x4d,