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https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
Applied (and fixed) vrld's thread patch
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@@ -20,6 +20,18 @@
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#include "wrap_Thread.h"
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// anonymous namespace for getting an std::string from the stack
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// that may contain embedded NULLs
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namespace
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{
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std::string luax_checklstring(lua_State *L, int idx)
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{
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size_t len;
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const char* str = luaL_checklstring(L, idx, &len);
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return std::string(str, len);
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}
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}
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namespace love
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{
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namespace thread
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@@ -55,14 +67,15 @@ namespace sdl
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int w_Thread_getName(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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lua_pushstring(L, t->getName().c_str());
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// allow names containing \0
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lua_pushlstring(L, t->getName().c_str(), t->getName().length());
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return 1;
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}
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int w_Thread_receive(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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std::string name = luaL_checkstring(L, 2);
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std::string name = luax_checklstring(L, 2);
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ThreadVariant *v = t->receive(name);
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if (!v)
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{
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@@ -104,7 +117,7 @@ namespace sdl
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int w_Thread_demand(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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std::string name = luaL_checkstring(L, 2);
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std::string name = luax_checklstring(L, 2);
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ThreadVariant *v = t->demand(name);
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if (!v)
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{
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@@ -146,7 +159,7 @@ namespace sdl
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int w_Thread_peek(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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std::string name = luaL_checkstring(L, 2);
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std::string name = luax_checklstring(L, 2);
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ThreadVariant *v = t->receive(name);
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if (!v)
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{
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@@ -203,7 +216,7 @@ namespace sdl
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int w_Thread_send(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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std::string name = luaL_checkstring(L, 2);
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std::string name = luax_checklstring(L, 2);
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ThreadVariant *v;
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if (lua_isboolean(L, 3))
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{
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@@ -257,10 +270,7 @@ namespace sdl
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int w_newThread(lua_State *L)
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{
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luaL_checkstring(L, 1);
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size_t len;
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const char *name_str = lua_tolstring(L, 1, &len);
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std::string name(name_str, len);
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std::string name = luax_checklstring(L, 1);
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love::Data *data;
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if (lua_isstring(L, 2))
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luax_convobj(L, 2, "filesystem", "newFile");
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@@ -287,7 +297,9 @@ namespace sdl
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list[i]->lock();
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list[i]->retain();
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list[i]->unlock();
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lua_setfield(L, -2, list[i]->getName().c_str());
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// allow names containing \0
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lua_pushlstring(L, list[i]->getName().c_str(), list[i]->getName().length());
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lua_settable(L, -3);
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}
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delete[] list;
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return 1;
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@@ -301,7 +313,7 @@ namespace sdl
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lua_getfield(L, -1, "_curthread");
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return 1;
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}
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std::string name = luaL_checkstring(L, 1);
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std::string name = luax_checklstring(L, 1);
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Thread *t = instance->getThread(name);
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if (t)
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{
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