From c4417979767a90d96aed05a5e1062f29d54bfbc4 Mon Sep 17 00:00:00 2001 From: Matt Durgavich Date: Mon, 26 Dec 2022 20:57:56 -0500 Subject: [PATCH] Prefer snprintf over sprintf in OpenGL --- src/modules/graphics/opengl/OpenGL.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/modules/graphics/opengl/OpenGL.cpp b/src/modules/graphics/opengl/OpenGL.cpp index fd70ee3ba..1451f09b5 100644 --- a/src/modules/graphics/opengl/OpenGL.cpp +++ b/src/modules/graphics/opengl/OpenGL.cpp @@ -2420,8 +2420,7 @@ const char *OpenGL::errorString(GLenum errorcode) static char text[64] = {}; - memset(text, 0, sizeof(text)); - sprintf(text, "0x%x", errorcode); + snprintf(text, sizeof(text), "0x%x", errorcode); return text; } @@ -2450,8 +2449,7 @@ const char *OpenGL::framebufferStatusString(GLenum status) static char text[64] = {}; - memset(text, 0, sizeof(text)); - sprintf(text, "0x%x", status); + snprintf(text, sizeof(text), "0x%x", status); return text; }