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https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Fixed some misc. compiler warnings.
This commit is contained in:
@@ -60,4 +60,8 @@ Exception::Exception(const char *fmt, ...)
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delete[] buffer;
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}
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Exception::~Exception() throw()
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{
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}
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}
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@@ -45,7 +45,7 @@ public:
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* @param fmt The format string (see printf).
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**/
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Exception(const char *fmt, ...);
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virtual ~Exception() throw() {}
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virtual ~Exception() throw();
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/**
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* Returns a string containing reason for the exception.
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@@ -275,7 +275,6 @@ int luax_register_searcher(lua_State *L, lua_CFunction f, int pos = -1);
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* storing the Lua representation in a weak table if it doesn't exist yet.
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* NOTE: The object will be retained by Lua and released upon garbage collection.
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* @param L The Lua state.
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* @param name The name of the type. This must match the name used with luax_register_type.
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* @param type The type information of the object.
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* @param object The pointer to the actual object.
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**/
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@@ -289,7 +288,6 @@ void luax_pushtype(lua_State *L, const love::Type type, love::Object *object);
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* Lua-side objects from working in some cases when used as keys in tables.
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* NOTE: The object will be retained by Lua and released upon garbage collection.
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* @param L The Lua state.
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* @param name The name of the type. This must match the name used with luax_register_type.
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* @param type The type information of the object.
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* @param object The pointer to the actual object.
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**/
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@@ -400,7 +398,6 @@ extern "C" { // Also called from luasocket
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* or is not the specified type.
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* @param L The Lua state.
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* @param idx The index on the stack.
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* @param name The name of the type.
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* @param type The type bit.
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**/
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template <typename T>
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@@ -75,6 +75,8 @@ int w_getSize(lua_State *L);
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int w_setSymlinksEnabled(lua_State *L);
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int w_areSymlinksEnabled(lua_State *L);
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int w_isSymlink(lua_State *L);
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int w_getRequirePath(lua_State *L);
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int w_setRequirePath(lua_State *L);
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int loader(lua_State *L);
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int extloader(lua_State *L);
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extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);
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@@ -53,7 +53,6 @@ public:
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* @param size The size of the GLBuffer in bytes.
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* @param target The target GLBuffer object, e.g. GL_ARRAY_BUFFER.
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* @param usage Usage hint, e.g. GL_DYNAMIC_DRAW.
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* @param backing Determines what guarantees are placed on the data.
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*/
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GLBuffer(size_t size, const void *data, GLenum target, GLenum usage);
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@@ -56,7 +56,7 @@ public:
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* a single block of memory containing all the images.
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*
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* @param[in] filedata The data to parse.
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* @param[out] image The list of sub-images generated. Byte data is a pointer
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* @param[out] images The list of sub-images generated. Byte data is a pointer
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* to the returned data.
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* @param[out] dataSize The total size in bytes of the returned data.
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* @param[out] format The format of the Compressed Data.
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@@ -35,7 +35,7 @@ int w_hasKeyRepeat(lua_State *L);
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int w_isDown(lua_State *L);
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int w_isScancodeDown(lua_State *L);
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int w_getKeyFromScancode(lua_State *L);
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int w_getScancodeFromkey(lua_State *L);
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int w_getScancodeFromKey(lua_State *L);
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int w_setTextInput(lua_State *L);
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int w_hasTextInput(lua_State *L);
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int w_hasScreenKeyboard(lua_State *L);
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@@ -70,7 +70,7 @@ public:
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*
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* @param[in] data The input (compressed) data.
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* @param[in] dataSize The size in bytes of the compressed data.
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* @param[inout] decompressedSize On input, the size in bytes of the
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* @param[in,out] decompressedSize On input, the size in bytes of the
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* original uncompressed data, or 0 if unknown. On return, the
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* size in bytes of the decompressed data.
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*
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@@ -191,8 +191,8 @@ public:
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*
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* @param[in] format The compression format the data is in.
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* @param[in] cbytes The compressed data to decompress.
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* @param[in] compressedSize The size in bytes of the compressed data.
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* @param[inout] rawsize On input, the size in bytes of the original
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* @param[in] compressedsize The size in bytes of the compressed data.
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* @param[in,out] rawsize On input, the size in bytes of the original
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* uncompressed data, or 0 if unknown. On return, the size in
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* bytes of the newly decompressed data.
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* @return The newly decompressed data (allocated with new[]).
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@@ -43,31 +43,31 @@ public:
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const char *getName() const override;
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Mouse();
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~Mouse();
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virtual ~Mouse();
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love::mouse::Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty);
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love::mouse::Cursor *getSystemCursor(Cursor::SystemCursor cursortype);
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love::mouse::Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty) override;
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love::mouse::Cursor *getSystemCursor(Cursor::SystemCursor cursortype) override;
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void setCursor(love::mouse::Cursor *cursor);
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void setCursor();
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void setCursor(love::mouse::Cursor *cursor) override;
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void setCursor() override;
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love::mouse::Cursor *getCursor() const;
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love::mouse::Cursor *getCursor() const override;
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bool hasCursor() const;
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bool hasCursor() const override;
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double getX() const;
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double getY() const;
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void getPosition(double &x, double &y) const;
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void setX(double x);
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void setY(double y);
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void setPosition(double x, double y);
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void setVisible(bool visible);
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bool isDown(const std::vector<int> &buttons) const;
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bool isVisible() const;
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void setGrabbed(bool grab);
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bool isGrabbed() const;
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bool setRelativeMode(bool relative);
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bool getRelativeMode() const;
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double getX() const override;
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double getY() const override;
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void getPosition(double &x, double &y) const override;
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void setX(double x) override;
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void setY(double y) override;
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void setPosition(double x, double y) override;
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void setVisible(bool visible) override;
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bool isDown(const std::vector<int> &buttons) const override;
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bool isVisible() const override;
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void setGrabbed(bool grab) override;
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bool isGrabbed() const override;
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bool setRelativeMode(bool relative) override;
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bool getRelativeMode() const override;
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private:
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