Reduced the width and height of rectanges by one pixel.

This commit is contained in:
rude
2010-01-31 13:51:56 +01:00
parent efd36826b7
commit c269430981
+7 -7
View File
@@ -915,7 +915,7 @@ namespace opengl
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
} }
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h ) void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
{ {
glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D);
glPushMatrix(); glPushMatrix();
@@ -925,9 +925,9 @@ namespace opengl
case DRAW_LINE: case DRAW_LINE:
glBegin(GL_LINE_LOOP); glBegin(GL_LINE_LOOP);
glVertex2f(x, y); glVertex2f(x, y);
glVertex2f(x, y+h); glVertex2f(x, y+h-1);
glVertex2f(x+w, y+h); glVertex2f(x+w-1, y+h-1);
glVertex2f(x+w, y); glVertex2f(x+w-1, y);
glEnd(); glEnd();
break; break;
@@ -935,9 +935,9 @@ namespace opengl
case DRAW_FILL: case DRAW_FILL:
glBegin(GL_QUADS); glBegin(GL_QUADS);
glVertex2f(x, y); glVertex2f(x, y);
glVertex2f(x, y+h); glVertex2f(x, y+h-1);
glVertex2f(x+w, y+h); glVertex2f(x+w-1, y+h-1);
glVertex2f(x+w, y); glVertex2f(x+w-1, y);
glEnd(); glEnd();
break; break;
} }