diff --git a/src/modules/graphics/opengl/Image.cpp b/src/modules/graphics/opengl/Image.cpp index 094a66f3d..0ef67914a 100644 --- a/src/modules/graphics/opengl/Image.cpp +++ b/src/modules/graphics/opengl/Image.cpp @@ -539,8 +539,6 @@ bool Image::refresh() if (texture == 0) return false; - if (gl.getMaxTextureSize()) - while (glGetError() != GL_NO_ERROR); // clear errors // We want this lock to potentially cover mipmap creation as well. @@ -593,7 +591,7 @@ void Image::uploadDefaultTexture() // A nice friendly checkerboard to signify invalid textures... GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF, - 0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF}; + 0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF}; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px); } diff --git a/src/modules/graphics/opengl/wrap_Geometry.cpp b/src/modules/graphics/opengl/wrap_Geometry.cpp index a92ebeaf8..67c6fea14 100644 --- a/src/modules/graphics/opengl/wrap_Geometry.cpp +++ b/src/modules/graphics/opengl/wrap_Geometry.cpp @@ -151,13 +151,17 @@ int w_Geometry_getVertexMap(lua_State *L) size_t elemcount = g->getElementCount(); const uint16 *elements = g->getElementArray(); - if (elemcount == 0 || elements == 0) - return 0; + if (elemcount == 0) + elemcount = g->getVertexCount(); lua_createtable(L, elemcount, 0); for (size_t i = 0; i < elemcount; i++) { - lua_pushinteger(L, elements[i]); + if (elements) + lua_pushinteger(L, elements[i] + 1); + else + lua_pushinteger(L, i + 1); + lua_rawseti(L, -2, i + 1); }