mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Merged default into minor
--HG-- branch : minor
This commit is contained in:
@@ -191,6 +191,7 @@ void Image::createMipmaps()
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||||
GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
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}
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}
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||||
@@ -39,7 +39,6 @@ Mesh::Mesh(const std::vector<Vertex> &verts, Mesh::DrawMode mode)
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, ibo(nullptr)
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, element_count(0)
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, element_data_type(getGLDataTypeFromMax(verts.size()))
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, instance_count(1)
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, draw_mode(mode)
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, range_min(-1)
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, range_max(-1)
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@@ -175,20 +174,7 @@ void Mesh::setVertexMap(const std::vector<uint32> &map)
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GLenum datatype = getGLDataTypeFromMax(vertex_count);
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// Calculate the size in bytes of the index buffer data.
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size_t size = map.size();
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switch (datatype)
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{
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case GL_UNSIGNED_BYTE:
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size *= sizeof(uint8);
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break;
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case GL_UNSIGNED_SHORT:
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size *= sizeof(uint16);
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break;
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case GL_UNSIGNED_INT:
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default:
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size *= sizeof(uint32);
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break;
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}
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size_t size = map.size() * getGLDataTypeSize(datatype);
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if (ibo && size > ibo->getSize())
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{
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@@ -232,10 +218,10 @@ void Mesh::setVertexMap(const std::vector<uint32> &map)
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* Copies index data from a mapped buffer to a vector.
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**/
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template <typename T>
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static void copyFromIndexBuffer(void *buffer, std::vector<uint32> &indices, size_t maxval)
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static void copyFromIndexBuffer(void *buffer, size_t count, std::vector<uint32> &indices)
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{
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T *elems = (T *) buffer;
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for (size_t i = 0; i < maxval; i++)
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for (size_t i = 0; i < count; i++)
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indices.push_back((uint32) elems[i]);
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}
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@@ -256,14 +242,14 @@ void Mesh::getVertexMap(std::vector<uint32> &map) const
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switch (element_data_type)
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{
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case GL_UNSIGNED_BYTE:
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copyFromIndexBuffer<uint8>(buffer, map, vertex_count);
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copyFromIndexBuffer<uint8>(buffer, element_count, map);
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break;
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case GL_UNSIGNED_SHORT:
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copyFromIndexBuffer<uint16>(buffer, map, vertex_count);
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copyFromIndexBuffer<uint16>(buffer, element_count, map);
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break;
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case GL_UNSIGNED_INT:
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default:
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copyFromIndexBuffer<uint32>(buffer, map, vertex_count);
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copyFromIndexBuffer<uint32>(buffer, element_count, map);
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||||
break;
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||||
}
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||||
}
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||||
@@ -273,16 +259,6 @@ size_t Mesh::getVertexMapCount() const
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||||
return element_count;
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||||
}
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||||
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||||
void Mesh::setInstanceCount(int count)
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||||
{
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||||
instance_count = std::max(count, 1);
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||||
}
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||||
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||||
int Mesh::getInstanceCount() const
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||||
{
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||||
return instance_count;
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||||
}
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||||
|
||||
void Mesh::setTexture(Texture *tex)
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||||
{
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tex->retain();
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@@ -398,35 +374,29 @@ void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, flo
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||||
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||||
int max = element_count - 1;
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if (range_max >= 0)
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max = std::min(std::max(range_max, 0), (int) element_count - 1);
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||||
max = std::min(range_max, max);
|
||||
|
||||
int min = 0;
|
||||
if (range_min >= 0)
|
||||
min = std::min(std::max(range_min, 0), max);
|
||||
min = std::min(range_min, max);
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||||
|
||||
const void *indices = ibo->getPointer(min * sizeof(uint32));
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||||
GLenum type = element_data_type;
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||||
const void *indices = ibo->getPointer(min * getGLDataTypeSize(type));
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||||
|
||||
if (instance_count > 1)
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||||
gl.drawElementsInstanced(mode, max - min + 1, type, indices, instance_count);
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||||
else
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||||
glDrawElements(mode, max - min + 1, type, indices);
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||||
glDrawElements(mode, max - min + 1, type, indices);
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||||
}
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||||
else
|
||||
{
|
||||
int max = vertex_count - 1;
|
||||
if (range_max >= 0)
|
||||
max = std::min(std::max(range_max, 0), (int) vertex_count - 1);
|
||||
max = std::min(range_max, max);
|
||||
|
||||
int min = 0;
|
||||
if (range_min >= 0)
|
||||
min = std::min(std::max(range_min, 0), max);
|
||||
min = std::min(range_min, max);
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||||
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||||
// Normal non-indexed drawing (no custom vertex map.)
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||||
if (instance_count > 1)
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||||
gl.drawArraysInstanced(mode, min, max - min + 1, instance_count);
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||||
else
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||||
glDrawArrays(mode, min, max - min + 1);
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||||
glDrawArrays(mode, min, max - min + 1);
|
||||
}
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||||
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
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||||
@@ -454,24 +424,34 @@ GLenum Mesh::getGLDrawMode(DrawMode mode) const
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||||
case DRAW_MODE_STRIP:
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||||
return GL_TRIANGLE_STRIP;
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||||
case DRAW_MODE_TRIANGLES:
|
||||
default:
|
||||
return GL_TRIANGLES;
|
||||
case DRAW_MODE_POINTS:
|
||||
return GL_POINTS;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return GL_TRIANGLES;
|
||||
}
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||||
|
||||
GLenum Mesh::getGLDataTypeFromMax(size_t maxvalue) const
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||||
{
|
||||
if (maxvalue > LOVE_UINT16_MAX)
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||||
return GL_UNSIGNED_INT;
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||||
else if (maxvalue > LOVE_UINT8_MAX)
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||||
return GL_UNSIGNED_SHORT;
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||||
else
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||||
return GL_UNSIGNED_BYTE;
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||||
return GL_UNSIGNED_SHORT;
|
||||
}
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||||
|
||||
size_t Mesh::getGLDataTypeSize(GLenum datatype) const
|
||||
{
|
||||
switch (datatype)
|
||||
{
|
||||
case GL_UNSIGNED_BYTE:
|
||||
return sizeof(uint8);
|
||||
case GL_UNSIGNED_SHORT:
|
||||
return sizeof(uint16);
|
||||
case GL_UNSIGNED_INT:
|
||||
return sizeof(uint32);
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||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool Mesh::getConstant(const char *in, Mesh::DrawMode &out)
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||||
|
||||
@@ -119,15 +119,6 @@ public:
|
||||
**/
|
||||
size_t getVertexMapCount() const;
|
||||
|
||||
/**
|
||||
* Sets the number of instances of this Mesh to draw (uses hardware
|
||||
* instancing when possible.)
|
||||
* A custom vertex shader is necessary in order to introduce differences
|
||||
* in each instance.
|
||||
**/
|
||||
void setInstanceCount(int count);
|
||||
int getInstanceCount() const;
|
||||
|
||||
/**
|
||||
* Sets the texture used when drawing the Mesh.
|
||||
**/
|
||||
@@ -171,6 +162,7 @@ private:
|
||||
|
||||
GLenum getGLDrawMode(DrawMode mode) const;
|
||||
GLenum getGLDataTypeFromMax(size_t maxvalue) const;
|
||||
size_t getGLDataTypeSize(GLenum datatype) const;
|
||||
|
||||
// Vertex buffer.
|
||||
VertexBuffer *vbo;
|
||||
@@ -181,8 +173,6 @@ private:
|
||||
size_t element_count;
|
||||
GLenum element_data_type;
|
||||
|
||||
int instance_count;
|
||||
|
||||
DrawMode draw_mode;
|
||||
|
||||
int range_min;
|
||||
|
||||
@@ -40,7 +40,7 @@ int w_Canvas_renderTo(lua_State *L)
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||||
// Save the current Canvas so we can restore it when we're done.
|
||||
Canvas *oldcanvas = Canvas::current;
|
||||
|
||||
EXCEPT_GUARD(canvas->startGrab();)
|
||||
luax_catchexcept(L, [&](){ canvas->startGrab(); });
|
||||
|
||||
lua_settop(L, 2); // make sure the function is on top of the stack
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||||
lua_call(L, 0, 0);
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||||
@@ -69,7 +69,7 @@ int w_Canvas_getPixel(lua_State * L)
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||||
int y = luaL_checkint(L, 3);
|
||||
unsigned char c[4];
|
||||
|
||||
EXCEPT_GUARD(canvas->getPixel(c, x, y);)
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||||
luax_catchexcept(L, [&](){ canvas->getPixel(c, x, y); });
|
||||
|
||||
lua_pushnumber(L, c[0]);
|
||||
lua_pushnumber(L, c[1]);
|
||||
|
||||
@@ -45,7 +45,7 @@ int w_Font_getWidth(lua_State *L)
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||||
Font *t = luax_checkfont(L, 1);
|
||||
const char *str = luaL_checkstring(L, 2);
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||||
|
||||
EXCEPT_GUARD(lua_pushinteger(L, t->getWidth(str));)
|
||||
luax_catchexcept(L, [&](){ lua_pushinteger(L, t->getWidth(str)); });
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||||
return 1;
|
||||
}
|
||||
|
||||
@@ -56,10 +56,10 @@ int w_Font_getWrap(lua_State *L)
|
||||
float wrap = (float) luaL_checknumber(L, 3);
|
||||
int max_width = 0, numlines = 0;
|
||||
|
||||
EXCEPT_GUARD(
|
||||
luax_catchexcept(L, [&]() {
|
||||
std::vector<std::string> lines = t->getWrap(str, wrap, &max_width);
|
||||
numlines = lines.size();
|
||||
)
|
||||
});
|
||||
|
||||
lua_pushinteger(L, max_width);
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||||
lua_pushinteger(L, numlines);
|
||||
@@ -96,7 +96,7 @@ int w_Font_setFilter(lua_State *L)
|
||||
|
||||
f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
|
||||
|
||||
EXCEPT_GUARD(t->setFilter(f);)
|
||||
luax_catchexcept(L, [&](){ t->setFilter(f); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ int w_Font_hasGlyphs(lua_State *L)
|
||||
int count = lua_gettop(L) - 1;
|
||||
count = count < 1 ? 1 : count;
|
||||
|
||||
EXCEPT_GUARD(
|
||||
luax_catchexcept(L, [&]() {
|
||||
for (int i = 2; i < count + 2; i++)
|
||||
{
|
||||
if (lua_type(L, i) == LUA_TSTRING)
|
||||
@@ -154,7 +154,7 @@ int w_Font_hasGlyphs(lua_State *L)
|
||||
if (!hasglyph)
|
||||
break;
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
luax_pushboolean(L, hasglyph);
|
||||
return 1;
|
||||
|
||||
@@ -22,7 +22,9 @@
|
||||
#include "OpenGL.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "image/ImageData.h"
|
||||
#include "image/Image.h"
|
||||
#include "font/Rasterizer.h"
|
||||
#include "filesystem/wrap_Filesystem.h"
|
||||
|
||||
#include "scripts/graphics.lua.h"
|
||||
#include <cassert>
|
||||
@@ -155,43 +157,59 @@ int w_newImage(lua_State *L)
|
||||
if (fstr != nullptr && !Image::getConstant(fstr, format))
|
||||
return luaL_error(L, "Invalid Image format: %s", fstr);
|
||||
|
||||
// Convert to FileData, if necessary.
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
|
||||
luax_convobj(L, 1, "filesystem", "newFileData");
|
||||
bool releasedata = false;
|
||||
|
||||
// Convert to ImageData/CompressedData, if necessary.
|
||||
if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
|
||||
// Convert to ImageData / CompressedData, if necessary.
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
|
||||
{
|
||||
// Determine whether to convert to ImageData or CompressedData.
|
||||
luax_getfunction(L, "image", "isCompressed");
|
||||
lua_pushvalue(L, 1);
|
||||
lua_call(L, 1, 1);
|
||||
love::image::Image *image = (love::image::Image *) Module::findInstance("love.image.");
|
||||
if (image == nullptr)
|
||||
return luaL_error(L, "Cannot load images without the love.image module.");
|
||||
|
||||
bool compressed = luax_toboolean(L, -1);
|
||||
lua_pop(L, 1);
|
||||
love::filesystem::FileData *fdata = love::filesystem::luax_getfiledata(L, 1);
|
||||
|
||||
if (compressed)
|
||||
luax_convobj(L, 1, "image", "newCompressedData");
|
||||
if (image->isCompressed(fdata))
|
||||
{
|
||||
luax_catchexcept(L,
|
||||
[&]() { cdata = image->newCompressedData(fdata); },
|
||||
[&]() { fdata->release(); }
|
||||
);
|
||||
}
|
||||
else
|
||||
luax_convobj(L, 1, "image", "newImageData");
|
||||
}
|
||||
{
|
||||
luax_catchexcept(L,
|
||||
[&]() { data = image->newImageData(fdata); },
|
||||
[&]() { fdata->release(); }
|
||||
);
|
||||
}
|
||||
|
||||
if (luax_istype(L, 1, IMAGE_COMPRESSED_DATA_T))
|
||||
// Lua's GC won't release the image data, so we should do it ourselves.
|
||||
releasedata = true;
|
||||
}
|
||||
else if (luax_istype(L, 1, IMAGE_COMPRESSED_DATA_T))
|
||||
cdata = luax_checktype<love::image::CompressedData>(L, 1, "CompressedData", IMAGE_COMPRESSED_DATA_T);
|
||||
else
|
||||
data = luax_checktype<love::image::ImageData>(L, 1, "ImageData", IMAGE_IMAGE_DATA_T);
|
||||
|
||||
if (!data && !cdata)
|
||||
return luaL_error(L, "Error creating image.");
|
||||
return luaL_error(L, "Error creating image (could not load data.)");
|
||||
|
||||
// Create the image.
|
||||
Image *image = nullptr;
|
||||
EXCEPT_GUARD(
|
||||
if (cdata)
|
||||
image = instance->newImage(cdata, format);
|
||||
else if (data)
|
||||
image = instance->newImage(data, format);
|
||||
)
|
||||
luax_catchexcept(L,
|
||||
[&]() {
|
||||
if (cdata)
|
||||
image = instance->newImage(cdata, format);
|
||||
else if (data)
|
||||
image = instance->newImage(data, format);
|
||||
},
|
||||
[&]() {
|
||||
if (releasedata && data)
|
||||
data->release();
|
||||
else if (releasedata && cdata)
|
||||
cdata->release();
|
||||
}
|
||||
);
|
||||
|
||||
if (image == nullptr)
|
||||
return luaL_error(L, "Could not load image.");
|
||||
@@ -219,12 +237,8 @@ int w_newQuad(lua_State *L)
|
||||
|
||||
int w_newFont(lua_State *L)
|
||||
{
|
||||
// Convert to FileData, if necessary.
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
|
||||
luax_convobj(L, 1, "filesystem", "newFileData");
|
||||
|
||||
// Convert to Rasterizer, if necessary.
|
||||
if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
|
||||
{
|
||||
int idxs[] = {1, 2};
|
||||
luax_convobj(L, idxs, 2, "font", "newRasterizer");
|
||||
@@ -233,7 +247,9 @@ int w_newFont(lua_State *L)
|
||||
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
|
||||
|
||||
Font *font = 0;
|
||||
EXCEPT_GUARD(font = instance->newFont(rasterizer, instance->getDefaultFilter());)
|
||||
luax_catchexcept(L, [&]() {
|
||||
font = instance->newFont(rasterizer, instance->getDefaultFilter()); }
|
||||
);
|
||||
|
||||
if (font == 0)
|
||||
return luaL_error(L, "Could not load font.");
|
||||
@@ -297,7 +313,9 @@ int w_newSpriteBatch(lua_State *L)
|
||||
}
|
||||
|
||||
SpriteBatch *t = nullptr;
|
||||
EXCEPT_GUARD(t = instance->newSpriteBatch(texture, size, usage);)
|
||||
luax_catchexcept(L,
|
||||
[&](){ t = instance->newSpriteBatch(texture, size, usage); }
|
||||
);
|
||||
|
||||
luax_pushtype(L, "SpriteBatch", GRAPHICS_SPRITE_BATCH_T, t);
|
||||
return 1;
|
||||
@@ -311,7 +329,9 @@ int w_newParticleSystem(lua_State *L)
|
||||
if (size < 1.0 || size > ParticleSystem::MAX_PARTICLES)
|
||||
return luaL_error(L, "Invalid ParticleSystem size");
|
||||
|
||||
EXCEPT_GUARD(t = instance->newParticleSystem(texture, int(size));)
|
||||
luax_catchexcept(L,
|
||||
[&](){ t = instance->newParticleSystem(texture, int(size)); }
|
||||
);
|
||||
|
||||
luax_pushtype(L, "ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_T, t);
|
||||
return 1;
|
||||
@@ -330,7 +350,9 @@ int w_newCanvas(lua_State *L)
|
||||
return luaL_error(L, "Invalid Canvas format: %s", str);
|
||||
|
||||
Canvas *canvas = nullptr;
|
||||
EXCEPT_GUARD(canvas = instance->newCanvas(width, height, format, fsaa);)
|
||||
luax_catchexcept(L,
|
||||
[&](){ canvas = instance->newCanvas(width, height, format, fsaa); }
|
||||
);
|
||||
|
||||
if (canvas == nullptr)
|
||||
return luaL_error(L, "Canvas not created, but no error thrown. I don't even...");
|
||||
@@ -498,13 +520,13 @@ int w_newMesh(lua_State *L)
|
||||
vertices.push_back(v);
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(t = instance->newMesh(vertices, mode);)
|
||||
luax_catchexcept(L, [&](){ t = instance->newMesh(vertices, mode); });
|
||||
t->setVertexColors(use_colors);
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = luaL_checkint(L, 1);
|
||||
EXCEPT_GUARD(t = instance->newMesh(count, mode);)
|
||||
luax_catchexcept(L, [&](){ t = instance->newMesh(count, mode); });
|
||||
}
|
||||
|
||||
if (tex)
|
||||
@@ -643,7 +665,7 @@ int w_setBlendMode(lua_State *L)
|
||||
if (!Graphics::getConstant(str, mode))
|
||||
return luaL_error(L, "Invalid blend mode: %s", str);
|
||||
|
||||
EXCEPT_GUARD(instance->setBlendMode(mode);)
|
||||
luax_catchexcept(L, [&](){ instance->setBlendMode(mode); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -652,7 +674,7 @@ int w_getBlendMode(lua_State *L)
|
||||
const char *str;
|
||||
Graphics::BlendMode mode;
|
||||
|
||||
EXCEPT_GUARD(mode = instance->getBlendMode();)
|
||||
luax_catchexcept(L, [&](){ mode = instance->getBlendMode(); });
|
||||
|
||||
if (!Graphics::getConstant(mode, str))
|
||||
return luaL_error(L, "Unknown blend mode");
|
||||
@@ -822,7 +844,7 @@ int w_newScreenshot(lua_State *L)
|
||||
bool copyAlpha = luax_optboolean(L, 1, false);
|
||||
love::image::ImageData *i = 0;
|
||||
|
||||
EXCEPT_GUARD(i = instance->newScreenshot(image, copyAlpha);)
|
||||
luax_catchexcept(L, [&](){ i = instance->newScreenshot(image, copyAlpha); });
|
||||
|
||||
luax_pushtype(L, "ImageData", IMAGE_IMAGE_DATA_T, i);
|
||||
return 1;
|
||||
@@ -866,12 +888,12 @@ int w_setCanvas(lua_State *L)
|
||||
attachments.push_back(luax_checkcanvas(L, i));
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (attachments.size() > 0)
|
||||
canvas->startGrab(attachments);
|
||||
else
|
||||
canvas->startGrab();
|
||||
)
|
||||
});
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -990,10 +1012,12 @@ int w_getRendererInfo(lua_State *L)
|
||||
{
|
||||
std::string name, version, vendor, device;
|
||||
|
||||
EXCEPT_GUARD(name = instance->getRendererInfo(Graphics::RENDERER_INFO_NAME);)
|
||||
EXCEPT_GUARD(version = instance->getRendererInfo(Graphics::RENDERER_INFO_VERSION);)
|
||||
EXCEPT_GUARD(vendor = instance->getRendererInfo(Graphics::RENDERER_INFO_VENDOR);)
|
||||
EXCEPT_GUARD(device = instance->getRendererInfo(Graphics::RENDERER_INFO_DEVICE);)
|
||||
luax_catchexcept(L, [&]() {
|
||||
name = instance->getRendererInfo(Graphics::RENDERER_INFO_NAME);
|
||||
version = instance->getRendererInfo(Graphics::RENDERER_INFO_VERSION);
|
||||
vendor = instance->getRendererInfo(Graphics::RENDERER_INFO_VENDOR);
|
||||
device = instance->getRendererInfo(Graphics::RENDERER_INFO_DEVICE);
|
||||
});
|
||||
|
||||
luax_pushstring(L, name);
|
||||
luax_pushstring(L, version);
|
||||
@@ -1069,7 +1093,9 @@ int w_print(lua_State *L)
|
||||
float kx = (float)luaL_optnumber(L, 9, 0.0f);
|
||||
float ky = (float)luaL_optnumber(L, 10, 0.0f);
|
||||
|
||||
EXCEPT_GUARD(instance->print(str, x, y, angle, sx, sy, ox, oy, kx,ky);)
|
||||
luax_catchexcept(L,
|
||||
[&](){ instance->print(str, x, y, angle, sx, sy, ox, oy, kx,ky); }
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1105,7 +1131,9 @@ int w_printf(lua_State *L)
|
||||
ky = (float) luaL_optnumber(L, 12, 0.0f);
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(instance->printf(str, x, y, wrap, align, angle, sx, sy, ox, oy, kx, ky);)
|
||||
luax_catchexcept(L,
|
||||
[&](){ instance->printf(str, x, y, wrap, align, angle, sx, sy, ox, oy, kx, ky); }
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1261,13 +1289,13 @@ int w_polygon(lua_State *L)
|
||||
|
||||
int w_push(lua_State *L)
|
||||
{
|
||||
EXCEPT_GUARD(instance->push();)
|
||||
luax_catchexcept(L, [&](){ instance->push(); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_pop(lua_State *L)
|
||||
{
|
||||
EXCEPT_GUARD(instance->pop();)
|
||||
luax_catchexcept(L, [&](){ instance->pop(); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1417,7 +1445,7 @@ extern "C" int luaopen_love_graphics(lua_State *L)
|
||||
{
|
||||
if (instance == 0)
|
||||
{
|
||||
EXCEPT_GUARD(instance = new Graphics();)
|
||||
luax_catchexcept(L, [&](){ instance = new Graphics(); });
|
||||
}
|
||||
else
|
||||
instance->retain();
|
||||
|
||||
@@ -47,7 +47,7 @@ int w_Image_setMipmapFilter(lua_State *L)
|
||||
return luaL_error(L, "Invalid filter mode: %s", mipmapstr);
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(t->setFilter(f);)
|
||||
luax_catchexcept(L, [&](){ t->setFilter(f); });
|
||||
|
||||
float sharpness = (float) luaL_optnumber(L, 3, 0);
|
||||
t->setMipmapSharpness(sharpness);
|
||||
@@ -81,7 +81,7 @@ int w_Image_isCompressed(lua_State *L)
|
||||
int w_Image_refresh(lua_State *L)
|
||||
{
|
||||
Image *i = luax_checkimage(L, 1);
|
||||
EXCEPT_GUARD(i->refresh();)
|
||||
luax_catchexcept(L, [&](){ i->refresh(); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -74,7 +74,7 @@ int w_Mesh_setVertex(lua_State *L)
|
||||
v.a = luaL_optinteger(L, 10, 255);
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(t->setVertex(i, v);)
|
||||
luax_catchexcept(L, [&](){ t->setVertex(i, v); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ int w_Mesh_getVertex(lua_State *L)
|
||||
size_t i = (size_t) (luaL_checkinteger(L, 2) - 1);
|
||||
|
||||
Vertex v;
|
||||
EXCEPT_GUARD(v = t->getVertex(i);)
|
||||
luax_catchexcept(L, [&](){ v = t->getVertex(i); });
|
||||
|
||||
lua_pushnumber(L, v.x);
|
||||
lua_pushnumber(L, v.y);
|
||||
@@ -134,7 +134,7 @@ int w_Mesh_setVertices(lua_State *L)
|
||||
vertices.push_back(v);
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(t->setVertices(vertices);)
|
||||
luax_catchexcept(L, [&](){ t->setVertices(vertices); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -216,7 +216,7 @@ int w_Mesh_setVertexMap(lua_State *L)
|
||||
vertexmap.push_back(uint32(luaL_checkinteger(L, i + 2) - 1));
|
||||
}
|
||||
|
||||
EXCEPT_GUARD(t->setVertexMap(vertexmap);)
|
||||
luax_catchexcept(L, [&](){ t->setVertexMap(vertexmap); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -225,7 +225,7 @@ int w_Mesh_getVertexMap(lua_State *L)
|
||||
Mesh *t = luax_checkmesh(L, 1);
|
||||
|
||||
std::vector<uint32> vertex_map;
|
||||
EXCEPT_GUARD(t->getVertexMap(vertex_map);)
|
||||
luax_catchexcept(L, [&](){ t->getVertexMap(vertex_map); });
|
||||
|
||||
size_t element_count = vertex_map.size();
|
||||
|
||||
@@ -240,20 +240,6 @@ int w_Mesh_getVertexMap(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Mesh_setInstanceCount(lua_State *L)
|
||||
{
|
||||
Mesh *t = luax_checkmesh(L, 1);
|
||||
t->setInstanceCount(luaL_checkint(L, 2));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Mesh_getInstanceCount(lua_State *L)
|
||||
{
|
||||
Mesh *t = luax_checkmesh(L, 1);
|
||||
lua_pushinteger(L, t->getInstanceCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Mesh_setTexture(lua_State *L)
|
||||
{
|
||||
Mesh *t = luax_checkmesh(L, 1);
|
||||
@@ -329,7 +315,7 @@ int w_Mesh_setDrawRange(lua_State *L)
|
||||
{
|
||||
int rangemin = luaL_checkint(L, 2) - 1;
|
||||
int rangemax = luaL_checkint(L, 3) - 1;
|
||||
EXCEPT_GUARD(t->setDrawRange(rangemin, rangemax);)
|
||||
luax_catchexcept(L, [&](){ t->setDrawRange(rangemin, rangemax); });
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -374,12 +360,6 @@ static const luaL_Reg functions[] =
|
||||
{ "getVertexCount", w_Mesh_getVertexCount },
|
||||
{ "setVertexMap", w_Mesh_setVertexMap },
|
||||
{ "getVertexMap", w_Mesh_getVertexMap },
|
||||
|
||||
// Disabled for now, since implementation is incomplete and might change
|
||||
// if/when VertexBuffers / custom vertex attributes are added.
|
||||
// { "setInstanceCount", w_Mesh_setInstanceCount },
|
||||
// { "getInstanceCount", w_Mesh_getInstanceCount },
|
||||
|
||||
{ "setTexture", w_Mesh_setTexture },
|
||||
{ "getTexture", w_Mesh_getTexture },
|
||||
{ "setDrawMode", w_Mesh_setDrawMode },
|
||||
|
||||
@@ -41,8 +41,6 @@ int w_Mesh_getVertices(lua_State *L);
|
||||
int w_Mesh_getVertexCount(lua_State *L);
|
||||
int w_Mesh_setVertexMap(lua_State *L);
|
||||
int w_Mesh_getVertexMap(lua_State *L);
|
||||
int w_Mesh_setInstanceCount(lua_State *L);
|
||||
int w_Mesh_getInstanceCount(lua_State *L);
|
||||
int w_Mesh_setTexture(lua_State *L);
|
||||
int w_Mesh_getTexture(lua_State *L);
|
||||
int w_Mesh_setDrawMode(lua_State *L);
|
||||
|
||||
@@ -49,7 +49,7 @@ int w_ParticleSystem_clone(lua_State *L)
|
||||
ParticleSystem *t = luax_checkparticlesystem(L, 1);
|
||||
|
||||
ParticleSystem *clone = nullptr;
|
||||
EXCEPT_GUARD(clone = t->clone();)
|
||||
luax_catchexcept(L, [&](){ clone = t->clone(); });
|
||||
|
||||
luax_pushtype(L, "ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_T, clone);
|
||||
return 1;
|
||||
@@ -90,7 +90,7 @@ int w_ParticleSystem_setBufferSize(lua_State *L)
|
||||
if (arg1 < 1.0 || arg1 > ParticleSystem::MAX_PARTICLES)
|
||||
return luaL_error(L, "Invalid buffer size");
|
||||
|
||||
EXCEPT_GUARD(t->setBufferSize((uint32) arg1);)
|
||||
luax_catchexcept(L, [&](){ t->setBufferSize((uint32) arg1); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ int w_ParticleSystem_setEmissionRate(lua_State *L)
|
||||
{
|
||||
ParticleSystem *t = luax_checkparticlesystem(L, 1);
|
||||
float arg1 = (float) luaL_checknumber(L, 2);
|
||||
EXCEPT_GUARD(t->setEmissionRate(arg1);)
|
||||
luax_catchexcept(L, [&](){ t->setEmissionRate(arg1); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -232,22 +232,10 @@ int w_Shader_sendMatrix(lua_State *L)
|
||||
lua_pop(L, 1 + dimension);
|
||||
}
|
||||
|
||||
bool should_error = false;
|
||||
|
||||
try
|
||||
{
|
||||
shader->sendMatrix(name, dimension, values, count);
|
||||
}
|
||||
catch(love::Exception &e)
|
||||
{
|
||||
should_error = true;
|
||||
lua_pushstring(L, e.what());
|
||||
}
|
||||
|
||||
delete[] values;
|
||||
|
||||
if (should_error)
|
||||
return luaL_error(L, "%s", lua_tostring(L, -1));
|
||||
luax_catchexcept(L,
|
||||
[&]() { shader->sendMatrix(name, dimension, values, count); },
|
||||
[&]() { delete[] values; }
|
||||
);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -258,7 +246,7 @@ int w_Shader_sendTexture(lua_State *L)
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
Texture *texture = luax_checktexture(L, 3);
|
||||
|
||||
EXCEPT_GUARD(shader->sendTexture(name, texture);)
|
||||
luax_catchexcept(L, [&](){ shader->sendTexture(name, texture); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,12 +64,12 @@ int w_SpriteBatch_add(lua_State *L)
|
||||
float ky = (float) luaL_optnumber(L, startidx + 8, 0.0);
|
||||
|
||||
int id = 0;
|
||||
EXCEPT_GUARD(
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (quad)
|
||||
id = t->addq(quad, x, y, a, sx, sy, ox, oy, kx, ky);
|
||||
else
|
||||
id = t->add(x, y, a, sx, sy, ox, oy, kx, ky);
|
||||
)
|
||||
});
|
||||
|
||||
lua_pushinteger(L, id);
|
||||
return 1;
|
||||
@@ -101,12 +101,12 @@ int w_SpriteBatch_set(lua_State *L)
|
||||
float kx = (float) luaL_optnumber(L, startidx + 7, 0.0);
|
||||
float ky = (float) luaL_optnumber(L, startidx + 8, 0.0);
|
||||
|
||||
EXCEPT_GUARD(
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (quad)
|
||||
t->addq(quad, x, y, a, sx, sy, ox, oy, kx, ky, id);
|
||||
else
|
||||
t->add(x, y, a, sx, sy, ox, oy, kx, ky, id);
|
||||
)
|
||||
});
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -216,7 +216,7 @@ int w_SpriteBatch_setBufferSize(lua_State *L)
|
||||
{
|
||||
SpriteBatch *t = luax_checkspritebatch(L, 1);
|
||||
int size = luaL_checkint(L, 2);
|
||||
EXCEPT_GUARD(t->setBufferSize(size);)
|
||||
luax_catchexcept(L, [&]() {t->setBufferSize(size); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@ int w_Texture_setFilter(lua_State *L)
|
||||
|
||||
f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
|
||||
|
||||
EXCEPT_GUARD(t->setFilter(f);)
|
||||
luax_catchexcept(L, [&](){ t->setFilter(f); });
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user