Misc. code cosmetics and improvements

This commit is contained in:
Alex Szpakowski
2013-04-18 02:14:35 -03:00
parent 6fd3038405
commit bf6d1c258b
7 changed files with 27 additions and 29 deletions
+5 -5
View File
@@ -103,22 +103,22 @@ public:
/**
* Sets the image filter mode for the currently bound texture.
* Returns the actual amount of anisotropic filtering set.
*/
**/
float setTextureFilter(const graphics::Image::Filter &f);
/**
* Returns the image filter mode for the currently bound texture.
*/
**/
graphics::Image::Filter getTextureFilter();
/**
* Sets the image wrap mode for the currently bound texture.
*/
**/
void setTextureWrap(const graphics::Image::Wrap &w);
/**
* Returns the image wrap mode for the currently bound texture.
*/
**/
graphics::Image::Wrap getTextureWrap();
private:
@@ -126,7 +126,7 @@ private:
void initOpenGLFunctions();
void createDefaultTexture();
bool contexInitialized;
bool contextInitialized;
float maxAnisotropy;
// Tracked OpenGL state.