mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
vulkan: shader binding mapper works with arrays of resources
This commit is contained in:
+1
-1
@@ -61,7 +61,7 @@ struct Range
|
||||
return first <= other.first && last >= other.last;
|
||||
}
|
||||
|
||||
bool intersects(const Range &other)
|
||||
bool intersects(const Range &other) const
|
||||
{
|
||||
return !(first > other.last || last < other.first);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user