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https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
Use a flags table for setMode now, implement resizable and borderless windows, and add resize event
Example setMode invocation: love.graphics.setMode(800, 600, {fullscreen = false, vsync = true, borderless = true})
t.screen.resizable and t.screen.borderless are available in love.conf
And love.resize(w, h) gets called if it exists on a resize event.
NOTE: love.handlers.resize(w, h) does the required setMode, but that does mean a visual reload
--HG--
branch : minor
This commit is contained in:
@@ -27,6 +27,8 @@
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#include "scripts/graphics.lua.h"
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#include <cassert>
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using love::window::WindowFlags;
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namespace love
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{
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namespace graphics
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@@ -36,6 +38,34 @@ namespace opengl
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static Graphics *instance = 0;
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bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultValue)
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{
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lua_getfield(L, table_index, key);
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bool retval;
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if (lua_isnoneornil(L, -1))
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retval = defaultValue;
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else
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retval = lua_toboolean(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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int luax_intflag(lua_State *L, int table_index, const char *key, int defaultValue)
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{
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lua_getfield(L, table_index, key);
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int retval;
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if (!lua_isnumber(L, -1))
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retval = defaultValue;
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else
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retval = lua_tonumber(L, -1);
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lua_pop(L, 1);
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return retval;
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}
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int w_checkMode(lua_State *L)
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{
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int w = luaL_checkint(L, 1);
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@@ -49,24 +79,52 @@ int w_setMode(lua_State *L)
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{
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int w = luaL_checkint(L, 1);
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int h = luaL_checkint(L, 2);
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bool fs = luax_optboolean(L, 3, false);
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bool vsync = luax_optboolean(L, 4, true);
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int fsaa = luaL_optint(L, 5, 0);
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luax_pushboolean(L, instance->setMode(w, h, fs, vsync, fsaa));
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if (lua_isnoneornil(L, 3))
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{
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luax_pushboolean(L, instance->setMode(w, h, 0));
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return 1;
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}
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luaL_checktype(L, 3, LUA_TTABLE);
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WindowFlags flags;
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flags.fullscreen = luax_boolflag(L, 3, "fullscreen", false);
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flags.vsync = luax_boolflag(L, 3, "vsync", true);
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flags.fsaa = luax_intflag(L, 3, "fsaa", 0);
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flags.resizable = luax_boolflag(L, 3, "resizable", false);
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flags.borderless = luax_boolflag(L, 3, "borderless", false);
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luax_pushboolean(L, instance->setMode(w, h, &flags));
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return 1;
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}
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int w_getMode(lua_State *L)
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{
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int w, h, fsaa;
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bool fs, vsync;
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instance->getMode(w, h, fs, vsync, fsaa);
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int w, h;
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WindowFlags flags;
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instance->getMode(w, h, flags);
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lua_pushnumber(L, w);
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lua_pushnumber(L, h);
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lua_pushboolean(L, fs);
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lua_pushboolean(L, vsync);
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lua_pushnumber(L, fsaa);
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return 5;
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lua_newtable(L);
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luax_pushboolean(L, flags.fullscreen);
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lua_setfield(L, -2, "fullscreen");
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luax_pushboolean(L, flags.vsync);
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lua_setfield(L, -2, "vsync");
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lua_pushnumber(L, flags.fsaa);
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lua_setfield(L, -2, "fsaa");
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luax_pushboolean(L, flags.resizable);
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lua_setfield(L, -2, "resizable");
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luax_pushboolean(L, flags.borderless);
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lua_setfield(L, -2, "borderless");
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return 3;
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}
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int w_toggleFullscreen(lua_State *L)
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