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Minor code cleanup
--HG-- branch : minor
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@@ -62,10 +62,10 @@ public:
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void updateUniform(const UniformInfo *info, int count, bool internalUpdate = false) override;
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void sendTextures(const UniformInfo *info, Texture **textures, int count, bool internalUpdate = false) override;
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bool hasUniform(const std::string &name) const override;
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void setVideoTextures(ptrdiff_t ytexture, ptrdiff_t cbtexture, ptrdiff_t crtexture) override;
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GLint getAttribLocation(const std::string &name);
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void setVideoTextures(GLuint ytexture, GLuint cbtexture, GLuint crtexture);
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void checkSetScreenParams();
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void checkSetPointSize(float size);
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void checkSetBuiltinUniforms();
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