From bd741a8c780aaf7795499be1b2f8883109749f06 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Fri, 19 Nov 2021 21:44:04 -0400 Subject: [PATCH] Fix incorrect particle offsets when Quads are used without setOffset. Fixes #1741. --- src/modules/graphics/ParticleSystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/graphics/ParticleSystem.cpp b/src/modules/graphics/ParticleSystem.cpp index 800da3aca..304b0edb0 100644 --- a/src/modules/graphics/ParticleSystem.cpp +++ b/src/modules/graphics/ParticleSystem.cpp @@ -177,7 +177,7 @@ void ParticleSystem::resetOffset() else { Quad::Viewport v = quads[0]->getViewport(); - offset = love::Vector2(v.x*0.5f, v.y*0.5f); + offset = love::Vector2(v.w*0.5f, v.h*0.5f); } }