macOS: rename most internal uses of "macosx" to "macos".

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2019-12-22 17:54:20 -04:00
parent a27781aa6a
commit bc12312f0f
15 changed files with 52 additions and 57 deletions
+3 -3
View File
@@ -51,7 +51,7 @@ static void windowToDPICoords(double *x, double *y)
window->windowToDPICoords(x, y);
}
#ifndef LOVE_MACOSX
#ifndef LOVE_MACOS
static void normalizedToDPICoords(double *x, double *y)
{
double w = 1.0, h = 1.0;
@@ -184,7 +184,7 @@ Message *Event::convert(const SDL_Event &e)
const char *txt2;
std::map<SDL_Keycode, love::keyboard::Keyboard::Key>::const_iterator keyit;
#ifndef LOVE_MACOSX
#ifndef LOVE_MACOS
love::touch::sdl::Touch *touchmodule = nullptr;
love::touch::Touch::TouchInfo touchinfo;
#endif
@@ -303,7 +303,7 @@ Message *Event::convert(const SDL_Event &e)
// screen events, but most touch devices in OS X aren't touch screens
// (and SDL doesn't differentiate.) Non-screen touch devices like Mac
// trackpads won't give touch coords in the window's coordinate-space.
#ifndef LOVE_MACOSX
#ifndef LOVE_MACOS
touchinfo.id = (int64) e.tfinger.fingerId;
touchinfo.x = e.tfinger.x;
touchinfo.y = e.tfinger.y;
+4 -4
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@@ -26,8 +26,8 @@
#include <sys/types.h>
#include <sys/stat.h>
#if defined(LOVE_MACOSX)
#include "common/macosx.h"
#if defined(LOVE_MACOS)
#include "common/macos.h"
#elif defined(LOVE_IOS)
#include "common/ios.h"
#elif defined(LOVE_WINDOWS)
@@ -92,8 +92,8 @@ bool Filesystem::isRealDirectory(const std::string &path) const
std::string Filesystem::getExecutablePath() const
{
#if defined(LOVE_MACOSX)
return love::macosx::getExecutablePath();
#if defined(LOVE_MACOS)
return love::macos::getExecutablePath();
#elif defined(LOVE_IOS)
return love::ios::getExecutablePath();
#elif defined(LOVE_WINDOWS)
+1 -1
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@@ -41,7 +41,7 @@
# define LOVE_PATH_SEPARATOR "/"
# define LOVE_MAX_PATH _MAX_PATH
#else
# if defined(LOVE_MACOSX) || defined(LOVE_IOS)
# if defined(LOVE_MACOS) || defined(LOVE_IOS)
# define LOVE_APPDATA_FOLDER "LOVE"
# elif defined(LOVE_LINUX)
# define LOVE_APPDATA_FOLDER "love"
+4 -4
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@@ -46,8 +46,8 @@
# include "common/ios.h"
#endif
#ifdef LOVE_MACOSX
# include "common/macosx.h"
#ifdef LOVE_MACOS
# include "common/macos.h"
#endif
#include <string>
@@ -500,8 +500,8 @@ std::string Filesystem::getAppdataDirectory()
wchar_t *w_appdata = _wgetenv(L"APPDATA");
appdata = to_utf8(w_appdata);
replace_char(appdata, '\\', '/');
#elif defined(LOVE_MACOSX)
appdata = normalize(love::macosx::getAppdataDirectory());
#elif defined(LOVE_MACOS)
appdata = normalize(love::macos::getAppdataDirectory());
#elif defined(LOVE_IOS)
appdata = normalize(love::ios::getAppdataDirectory());
#elif defined(LOVE_LINUX)
+1 -1
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@@ -747,7 +747,7 @@ static const char *library_extensions[] =
{
#ifdef LOVE_WINDOWS
".dll"
#elif defined(LOVE_MACOSX) || defined(LOVE_IOS)
#elif defined(LOVE_MACOS) || defined(LOVE_IOS)
".dylib", ".so"
#else
".so"
+1 -1
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@@ -498,7 +498,7 @@ love::graphics::StreamBuffer *CreateStreamBuffer(BufferType mode, size_t size)
// slow on most drivers. On macOS, having a separate driver thread
// is opt-in via an API, and we don't do it, so we can use this
// instead of the (potentially slower) SubData approach.
#ifdef LOVE_MACOSX
#ifdef LOVE_MACOS
return new StreamBufferMapSync(mode, size);
#endif
}
+1 -1
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@@ -427,7 +427,7 @@ int luaopen_love(lua_State *L)
lua_pushstring(L, "UWP");
#elif LOVE_WINDOWS
lua_pushstring(L, "Windows");
#elif defined(LOVE_MACOSX)
#elif defined(LOVE_MACOS)
lua_pushstring(L, "OS X");
#elif defined(LOVE_IOS)
lua_pushstring(L, "iOS");
+3 -3
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@@ -22,7 +22,7 @@
#include "common/config.h"
#include "System.h"
#if defined(LOVE_MACOSX)
#if defined(LOVE_MACOS)
#include <CoreServices/CoreServices.h>
#elif defined(LOVE_IOS)
#include "common/ios.h"
@@ -53,7 +53,7 @@ System::System()
std::string System::getOS() const
{
#if defined(LOVE_MACOSX)
#if defined(LOVE_MACOS)
return "OS X";
#elif defined(LOVE_IOS)
return "iOS";
@@ -78,7 +78,7 @@ extern "C"
bool System::openURL(const std::string &url) const
{
#if defined(LOVE_MACOSX)
#if defined(LOVE_MACOS)
bool success = false;
CFURLRef cfurl = CFURLCreateWithBytes(nullptr,
+3 -3
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@@ -26,7 +26,7 @@
#if defined(LOVE_WINDOWS)
#include <windows.h>
#elif defined(LOVE_MACOSX) || defined(LOVE_IOS)
#elif defined(LOVE_MACOS) || defined(LOVE_IOS)
#include <mach/mach_time.h>
#include <sys/time.h>
#elif defined(LOVE_LINUX)
@@ -111,7 +111,7 @@ double Timer::getAverageDelta() const
double Timer::getTimerPeriod()
{
#if defined(LOVE_MACOSX) || defined(LOVE_IOS)
#if defined(LOVE_MACOS) || defined(LOVE_IOS)
mach_timebase_info_data_t info;
mach_timebase_info(&info);
return (double) info.numer / (double) info.denom / 1000000000.0;
@@ -147,7 +147,7 @@ double Timer::getTime()
#endif
mt = getTimeOfDay();
return mt;
#elif defined(LOVE_MACOSX) || defined(LOVE_IOS)
#elif defined(LOVE_MACOS) || defined(LOVE_IOS)
return (double) mach_absolute_time() * timerPeriod;
#elif defined(LOVE_WINDOWS)
LARGE_INTEGER microTime;
+4 -4
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@@ -44,8 +44,8 @@
#if defined(LOVE_WINDOWS)
#include <windows.h>
#elif defined(LOVE_MACOSX)
#include "common/macosx.h"
#elif defined(LOVE_MACOS)
#include "common/macos.h"
#endif
#ifndef APIENTRY
@@ -1259,9 +1259,9 @@ void Window::requestAttention(bool continuous)
FlashWindowEx(&flashinfo);
}
#elif defined(LOVE_MACOSX)
#elif defined(LOVE_MACOS)
love::macosx::requestAttention(continuous);
love::macos::requestAttention(continuous);
#else