Fix build

This commit is contained in:
Alex Szpakowski
2020-02-28 23:12:22 -04:00
parent 7fbb68e90e
commit bbdadcba8a
2 changed files with 6 additions and 1 deletions
+5
View File
@@ -335,6 +335,11 @@ bool Mesh::detachAttribute(const std::string &name)
return true; return true;
} }
const std::vector<Mesh::BufferAttribute> &Mesh::getAttachedAttributes() const
{
return attachedAttributes;
}
void *Mesh::mapVertexData() void *Mesh::mapVertexData()
{ {
return vertexBuffer.get() != nullptr ? vertexBuffer->map() : nullptr; return vertexBuffer.get() != nullptr ? vertexBuffer->map() : nullptr;
+1 -1
View File
@@ -114,7 +114,7 @@ public:
**/ **/
void attachAttribute(const std::string &name, Buffer *buffer, const std::string &attachname, AttributeStep step = STEP_PER_VERTEX); void attachAttribute(const std::string &name, Buffer *buffer, const std::string &attachname, AttributeStep step = STEP_PER_VERTEX);
bool detachAttribute(const std::string &name); bool detachAttribute(const std::string &name);
const std::vector<BufferAttribute> &getAttachedAttributes(); const std::vector<BufferAttribute> &getAttachedAttributes() const;
void *mapVertexData(); void *mapVertexData();
void unmapVertexData(size_t modifiedoffset = 0, size_t modifiedsize = -1); void unmapVertexData(size_t modifiedoffset = 0, size_t modifiedsize = -1);