Remove unused GME sound decoder backend.

This commit is contained in:
Alex Szpakowski
2022-04-18 20:41:55 -03:00
parent 71a7aed441
commit bb9c342972
6 changed files with 0 additions and 248 deletions
-2
View File
@@ -893,8 +893,6 @@ set(LOVE_SRC_MODULE_SOUND_ROOT
set(LOVE_SRC_MODULE_SOUND_LULLABY set(LOVE_SRC_MODULE_SOUND_LULLABY
src/modules/sound/lullaby/FLACDecoder.cpp src/modules/sound/lullaby/FLACDecoder.cpp
src/modules/sound/lullaby/FLACDecoder.h src/modules/sound/lullaby/FLACDecoder.h
src/modules/sound/lullaby/GmeDecoder.cpp
src/modules/sound/lullaby/GmeDecoder.h
src/modules/sound/lullaby/ModPlugDecoder.cpp src/modules/sound/lullaby/ModPlugDecoder.cpp
src/modules/sound/lullaby/ModPlugDecoder.h src/modules/sound/lullaby/ModPlugDecoder.h
src/modules/sound/lullaby/MP3Decoder.h src/modules/sound/lullaby/MP3Decoder.h
-4
View File
@@ -54,9 +54,6 @@ with_clean_luaversion=`printf ${with_luaversion} | sed 's/\.//g'`
# Generated sources for enabling/disabling modules # Generated sources for enabling/disabling modules
m4_include([configure-modules-pre.ac]) m4_include([configure-modules-pre.ac])
# Other features that can be enabled/disabled
AC_ARG_ENABLE([gme], AC_HELP_STRING([--enable-gme], [Enable GME support, for more chiptuney goodness]), [], [enable_gme=no])
# Dependencies we always use # Dependencies we always use
ACLOVE_DEP_LUA ACLOVE_DEP_LUA
ACLOVE_DEP_SDL2 ACLOVE_DEP_SDL2
@@ -72,7 +69,6 @@ AS_VAR_IF([enable_module_sound], [yes], [
ACLOVE_DEP_VORBISFILE ACLOVE_DEP_VORBISFILE
], []) ], [])
AS_VAR_IF([enable_module_video], [yes], [ACLOVE_DEP_THEORA], []) AS_VAR_IF([enable_module_video], [yes], [ACLOVE_DEP_THEORA], [])
AS_VAR_IF([enable_gme], [yes], [ACLOVE_DEP_GME], [])
# Add flags for optional libraries # Add flags for optional libraries
AC_ARG_ENABLE([library-enet], [ --disable-library-enet Turn off library enet], [], [enable_library_enet=yes]) AC_ARG_ENABLE([library-enet], [ --disable-library-enet Turn off library enet], [], [enable_library_enet=yes])
-5
View File
@@ -35,11 +35,6 @@ AC_DEFUN([ACLOVE_DEP_MPG123], [
AC_SUBST([FILE_OFFSET],[-D_FILE_OFFSET_BITS=64]), AC_SUBST([FILE_OFFSET],[-D_FILE_OFFSET_BITS=64]),
AC_SUBST([FILE_OFFSET],[]))]) AC_SUBST([FILE_OFFSET],[]))])
AC_DEFUN([ACLOVE_DEP_GME], [
AC_SEARCH_LIBS([gme_open_data], [gme], [], [LOVE_MSG_ERROR([gme])])
AC_DEFINE([LOVE_SUPPORT_GME], [], [Enable gme])
AC_CHECK_HEADER([gme/gme.h], [includes="$includes -I/usr/include/gme"], [])])
# For enet # For enet
AC_DEFUN([ACLOVE_SOCKLEN_T], [ AC_DEFUN([ACLOVE_SOCKLEN_T], [
AC_CHECK_TYPE([socklen_t], [AC_DEFINE([HAS_SOCKLEN_T], [1], [Define if socklen_t exists.] )], , AC_CHECK_TYPE([socklen_t], [AC_DEFINE([HAS_SOCKLEN_T], [1], [Define if socklen_t exists.] )], ,
@@ -526,9 +526,6 @@
FA0B7E8B1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; }; FA0B7E8B1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; };
FA0B7E8C1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; }; FA0B7E8C1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; };
FA0B7E8D1A95902C000E1D17 /* FLACDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C831A95902C000E1D17 /* FLACDecoder.h */; }; FA0B7E8D1A95902C000E1D17 /* FLACDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C831A95902C000E1D17 /* FLACDecoder.h */; };
FA0B7E8E1A95902C000E1D17 /* GmeDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */; };
FA0B7E8F1A95902C000E1D17 /* GmeDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */; };
FA0B7E901A95902C000E1D17 /* GmeDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C851A95902C000E1D17 /* GmeDecoder.h */; };
FA0B7E911A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; }; FA0B7E911A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; };
FA0B7E921A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; }; FA0B7E921A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; };
FA0B7E931A95902C000E1D17 /* ModPlugDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */; }; FA0B7E931A95902C000E1D17 /* ModPlugDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */; };
@@ -1699,8 +1696,6 @@
FA0B7C801A95902C000E1D17 /* Decoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Decoder.cpp; sourceTree = "<group>"; }; FA0B7C801A95902C000E1D17 /* Decoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Decoder.cpp; sourceTree = "<group>"; };
FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FLACDecoder.cpp; sourceTree = "<group>"; }; FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FLACDecoder.cpp; sourceTree = "<group>"; };
FA0B7C831A95902C000E1D17 /* FLACDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FLACDecoder.h; sourceTree = "<group>"; }; FA0B7C831A95902C000E1D17 /* FLACDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FLACDecoder.h; sourceTree = "<group>"; };
FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GmeDecoder.cpp; sourceTree = "<group>"; };
FA0B7C851A95902C000E1D17 /* GmeDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GmeDecoder.h; sourceTree = "<group>"; };
FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ModPlugDecoder.cpp; sourceTree = "<group>"; }; FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ModPlugDecoder.cpp; sourceTree = "<group>"; };
FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ModPlugDecoder.h; sourceTree = "<group>"; }; FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ModPlugDecoder.h; sourceTree = "<group>"; };
FA0B7C8A1A95902C000E1D17 /* Sound.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sound.cpp; sourceTree = "<group>"; }; FA0B7C8A1A95902C000E1D17 /* Sound.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sound.cpp; sourceTree = "<group>"; };
@@ -3199,8 +3194,6 @@
FA0B7C7F1A95902C000E1D17 /* CoreAudioDecoder.h */, FA0B7C7F1A95902C000E1D17 /* CoreAudioDecoder.h */,
FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */, FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */,
FA0B7C831A95902C000E1D17 /* FLACDecoder.h */, FA0B7C831A95902C000E1D17 /* FLACDecoder.h */,
FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */,
FA0B7C851A95902C000E1D17 /* GmeDecoder.h */,
FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */, FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */,
FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */, FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */,
FA522D4B23F9FE370059EE3C /* MP3Decoder.cpp */, FA522D4B23F9FE370059EE3C /* MP3Decoder.cpp */,
@@ -4023,7 +4016,6 @@
FAF140871E20934C00F898D2 /* parseVersions.h in Headers */, FAF140871E20934C00F898D2 /* parseVersions.h in Headers */,
FA0B7AC61A958EA3000E1D17 /* types.h in Headers */, FA0B7AC61A958EA3000E1D17 /* types.h in Headers */,
FA0B7DBD1A95902C000E1D17 /* Joystick.h in Headers */, FA0B7DBD1A95902C000E1D17 /* Joystick.h in Headers */,
FA0B7E901A95902C000E1D17 /* GmeDecoder.h in Headers */,
FA0B7D0E1A95902C000E1D17 /* wrap_Filesystem.h in Headers */, FA0B7D0E1A95902C000E1D17 /* wrap_Filesystem.h in Headers */,
FA0B7EE41A95902D000E1D17 /* Window.h in Headers */, FA0B7EE41A95902D000E1D17 /* Window.h in Headers */,
FA0B7CFC1A95902C000E1D17 /* Filesystem.h in Headers */, FA0B7CFC1A95902C000E1D17 /* Filesystem.h in Headers */,
@@ -4517,7 +4509,6 @@
FADF54081E3D78F700012CC0 /* Video.cpp in Sources */, FADF54081E3D78F700012CC0 /* Video.cpp in Sources */,
FA9D8DD81DEF8411002CD881 /* Data.cpp in Sources */, FA9D8DD81DEF8411002CD881 /* Data.cpp in Sources */,
FABDA9992552448300B5C523 /* b2_contact_manager.cpp in Sources */, FABDA9992552448300B5C523 /* b2_contact_manager.cpp in Sources */,
FA0B7E8F1A95902C000E1D17 /* GmeDecoder.cpp in Sources */,
FADF542B1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */, FADF542B1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */,
FA0B7CD71A95902C000E1D17 /* Audio.cpp in Sources */, FA0B7CD71A95902C000E1D17 /* Audio.cpp in Sources */,
FA0B7AC01A958EA3000E1D17 /* host.c in Sources */, FA0B7AC01A958EA3000E1D17 /* host.c in Sources */,
@@ -4940,7 +4931,6 @@
FABDA9982552448300B5C523 /* b2_contact_manager.cpp in Sources */, FABDA9982552448300B5C523 /* b2_contact_manager.cpp in Sources */,
FADF542A1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */, FADF542A1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */,
FA0B7D2B1A95902C000E1D17 /* wrap_Rasterizer.cpp in Sources */, FA0B7D2B1A95902C000E1D17 /* wrap_Rasterizer.cpp in Sources */,
FA0B7E8E1A95902C000E1D17 /* GmeDecoder.cpp in Sources */,
FA0B7CD61A95902C000E1D17 /* Audio.cpp in Sources */, FA0B7CD61A95902C000E1D17 /* Audio.cpp in Sources */,
FA3C5E421F8C368C0003C579 /* ShaderStage.cpp in Sources */, FA3C5E421F8C368C0003C579 /* ShaderStage.cpp in Sources */,
FA0B7EAF1A95902C000E1D17 /* System.cpp in Sources */, FA0B7EAF1A95902C000E1D17 /* System.cpp in Sources */,
-154
View File
@@ -1,154 +0,0 @@
/**
* Copyright (c) 2006-2022 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "common/config.h"
#ifdef LOVE_SUPPORT_GME
#include "common/Exception.h"
#include "GmeDecoder.h"
namespace love
{
namespace sound
{
namespace lullaby
{
GmeDecoder::GmeDecoder(Data *data, int bufferSize)
: Decoder(data, bufferSize)
, emu(0)
, num_tracks(0)
, cur_track(0)
{
void *d = data->getData();
int s = data->getSize();
if (gme_open_data(d, s, &emu, sampleRate) != 0)
throw love::Exception("Could not open game music file");
num_tracks = gme_track_count(emu);
try
{
if (num_tracks <= 0)
throw love::Exception("Game music file has no tracks");
if (gme_start_track(emu, cur_track) != 0)
throw love::Exception("Could not start game music playback");
}
catch (love::Exception &)
{
gme_delete(emu);
throw;
}
}
GmeDecoder::~GmeDecoder()
{
if (emu)
gme_delete(emu);
}
bool GmeDecoder::accepts(const std::string &ext)
{
static const std::string supported[] =
{
"ay", "gbs", "gym", "hes", "kss", "nsf",
"nsfe", "sap", "spc", "vgm", "vgz",
};
for (const auto& s : supported)
{
if (s.compare(ext) == 0)
return true;
}
return false;
}
love::sound::Decoder *GmeDecoder::clone()
{
return new GmeDecoder(data.get(), bufferSize);
}
int GmeDecoder::decode()
{
short *sbuf = static_cast<short*>(buffer);
int size = bufferSize / sizeof(short);
if (gme_play(emu, size, sbuf) != 0)
throw love::Exception("Error while decoding game music");
if (!eof && gme_track_ended(emu))
{
// Start the next track if this one ended.
if (cur_track < num_tracks - 1)
gme_start_track(emu, ++cur_track);
else
eof = true;
}
return bufferSize;
}
bool GmeDecoder::seek(double s)
{
return gme_seek(emu, static_cast<long>(s * 1000.0)) != 0;
}
bool GmeDecoder::rewind()
{
// If we're in the first track, rewind.
if (cur_track == 0)
return gme_seek(emu, 0) == 0;
else
{
// Otherwise, start from the first track again.
cur_track = 0;
return gme_start_track(emu, cur_track) == 0;
}
}
bool GmeDecoder::isSeekable()
{
return true;
}
int GmeDecoder::getChannelCount() const
{
return 2;
}
int GmeDecoder::getBitDepth() const
{
return 16;
}
double GmeDecoder::getDuration()
{
return -1;
}
} // lullaby
} // sound
} // love
#endif // LOVE_SUPPORT_GME
-73
View File
@@ -1,73 +0,0 @@
/**
* Copyright (c) 2006-2022 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_SOUND_LULLABY_GME_DECODER_H
#define LOVE_SOUND_LULLABY_GME_DECODER_H
#ifdef LOVE_SUPPORT_GME
// LOVE
#include "common/Data.h"
#include "sound/Decoder.h"
#ifdef LOVE_APPLE_USE_FRAMEWORKS
#include <Game_Music_Emu/gme.h>
#else
#include <gme.h>
#endif
namespace love
{
namespace sound
{
namespace lullaby
{
class GmeDecoder : public Decoder
{
public:
GmeDecoder(Data *data, int bufferSize);
virtual ~GmeDecoder();
static bool accepts(const std::string &ext);
love::sound::Decoder *clone();
int decode();
bool seek(double s);
bool rewind();
bool isSeekable();
int getChannelCount() const;
int getBitDepth() const;
double getDuration();
private:
Music_Emu *emu;
int num_tracks;
int cur_track;
}; // Decoder
} // lullaby
} // sound
} // love
#endif // LOVE_SUPPORT_GME
#endif // LOVE_SOUND_LULLABY_GME_DECODER_H