Added many comments, and changed function names for wrapper functions.

This commit is contained in:
rude
2009-08-09 21:08:55 +02:00
parent f2adfd53f2
commit ba1a75e547
103 changed files with 2608 additions and 2391 deletions
+31 -33
View File
@@ -28,17 +28,17 @@ namespace box2d
{
PulleyJoint * luax_checkpulleyjoint(lua_State * L, int idx)
{
return luax_checktype<PulleyJoint>(L, idx, "PulleyJoint", LOVE_PHYSICS_PULLEY_JOINT_BITS);
return luax_checktype<PulleyJoint>(L, idx, "PulleyJoint", PHYSICS_PULLEY_JOINT_T);
}
int _wrap_PulleyJoint_getGroundAnchors(lua_State * L)
int w_PulleyJoint_getGroundAnchors(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_remove(L, 1);
return t->getGroundAnchors(L);
}
int _wrap_PulleyJoint_setMaxLengths(lua_State * L)
int w_PulleyJoint_setMaxLengths(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
float arg1 = (float)luaL_optnumber(L, 2, 0.0);
@@ -47,14 +47,14 @@ namespace box2d
return 0;
}
int _wrap_PulleyJoint_getMaxLengths(lua_State * L)
int w_PulleyJoint_getMaxLengths(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_remove(L, 1);
return t->getMaxLengths(L);
}
int _wrap_PulleyJoint_setConstant(lua_State * L)
int w_PulleyJoint_setConstant(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
@@ -62,28 +62,28 @@ namespace box2d
return 0;
}
int _wrap_PulleyJoint_getConstant(lua_State * L)
int w_PulleyJoint_getConstant(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getConstant());
return 1;
}
int _wrap_PulleyJoint_getLength1(lua_State * L)
int w_PulleyJoint_getLength1(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getLength1());
return 1;
}
int _wrap_PulleyJoint_getLength2(lua_State * L)
int w_PulleyJoint_getLength2(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getLength2());
return 1;
}
int _wrap_PulleyJoint_setRatio(lua_State * L)
int w_PulleyJoint_setRatio(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
@@ -91,37 +91,35 @@ namespace box2d
return 0;
}
int _wrap_PulleyJoint_getRatio(lua_State * L)
int w_PulleyJoint_getRatio(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getRatio());
return 1;
}
static const luaL_Reg wrap_PulleyJoint_functions[] = {
{ "getGroundAnchors", _wrap_PulleyJoint_getGroundAnchors },
{ "setMaxLengths", _wrap_PulleyJoint_setMaxLengths },
{ "getMaxLengths", _wrap_PulleyJoint_getMaxLengths },
{ "setConstant", _wrap_PulleyJoint_setConstant },
{ "getConstant", _wrap_PulleyJoint_getConstant },
{ "getLength1", _wrap_PulleyJoint_getLength1 },
{ "getLength2", _wrap_PulleyJoint_getLength2 },
{ "setRatio", _wrap_PulleyJoint_setRatio },
{ "getRatio", _wrap_PulleyJoint_getRatio },
// From Joint.
{ "getType", _wrap_Joint_getType },
{ "getAnchors", _wrap_Joint_getAnchors },
{ "getReactionForce", _wrap_Joint_getReactionForce },
{ "getReactionTorque", _wrap_Joint_getReactionTorque },
{ "setCollideConnected", _wrap_Joint_setCollideConnected },
{ "getCollideConnected", _wrap_Joint_getCollideConnected },
{ 0, 0 }
};
int wrap_PulleyJoint_open(lua_State * L)
int luaopen_pulleyjoint(lua_State * L)
{
luax_register_type(L, "PulleyJoint", wrap_PulleyJoint_functions);
return 0;
static const luaL_Reg functions[] = {
{ "getGroundAnchors", w_PulleyJoint_getGroundAnchors },
{ "setMaxLengths", w_PulleyJoint_setMaxLengths },
{ "getMaxLengths", w_PulleyJoint_getMaxLengths },
{ "setConstant", w_PulleyJoint_setConstant },
{ "getConstant", w_PulleyJoint_getConstant },
{ "getLength1", w_PulleyJoint_getLength1 },
{ "getLength2", w_PulleyJoint_getLength2 },
{ "setRatio", w_PulleyJoint_setRatio },
{ "getRatio", w_PulleyJoint_getRatio },
// From Joint.
{ "getType", w_Joint_getType },
{ "getAnchors", w_Joint_getAnchors },
{ "getReactionForce", w_Joint_getReactionForce },
{ "getReactionTorque", w_Joint_getReactionTorque },
{ "setCollideConnected", w_Joint_setCollideConnected },
{ "getCollideConnected", w_Joint_getCollideConnected },
{ 0, 0 }
};
return luax_register_type(L, "PulleyJoint", functions);
}
} // box2d