mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Added many comments, and changed function names for wrapper functions.
This commit is contained in:
@@ -28,24 +28,24 @@ namespace box2d
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{
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PrismaticJoint * luax_checkprismaticjoint(lua_State * L, int idx)
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{
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return luax_checktype<PrismaticJoint>(L, idx, "PrismaticJoint", LOVE_PHYSICS_PRISMATIC_JOINT_BITS);
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return luax_checktype<PrismaticJoint>(L, idx, "PrismaticJoint", PHYSICS_PRISMATIC_JOINT_T);
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}
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int _wrap_PrismaticJoint_getJointTranslation(lua_State * L)
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int w_PrismaticJoint_getJointTranslation(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getJointTranslation());
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return 1;
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}
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int _wrap_PrismaticJoint_getJointSpeed(lua_State * L)
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int w_PrismaticJoint_getJointSpeed(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getJointSpeed());
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return 1;
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}
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int _wrap_PrismaticJoint_setMotorEnabled(lua_State * L)
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int w_PrismaticJoint_setMotorEnabled(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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bool arg1 = luax_toboolean(L, 2);
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@@ -53,14 +53,14 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_isMotorEnabled(lua_State * L)
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int w_PrismaticJoint_isMotorEnabled(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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luax_pushboolean(L, t->isMotorEnabled());
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return 1;
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}
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int _wrap_PrismaticJoint_setMaxMotorForce(lua_State * L)
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int w_PrismaticJoint_setMaxMotorForce(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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@@ -68,14 +68,14 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_getMaxMotorForce(lua_State * L)
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int w_PrismaticJoint_getMaxMotorForce(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getMaxMotorForce());
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return 1;
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}
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int _wrap_PrismaticJoint_setMotorSpeed(lua_State * L)
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int w_PrismaticJoint_setMotorSpeed(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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@@ -83,21 +83,21 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_getMotorSpeed(lua_State * L)
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int w_PrismaticJoint_getMotorSpeed(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getMotorSpeed());
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return 1;
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}
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int _wrap_PrismaticJoint_getMotorForce(lua_State * L)
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int w_PrismaticJoint_getMotorForce(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getMotorForce());
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return 1;
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}
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int _wrap_PrismaticJoint_setLimitsEnabled(lua_State * L)
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int w_PrismaticJoint_setLimitsEnabled(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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bool arg1 = luax_toboolean(L, 2);
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@@ -105,14 +105,14 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_isLimitsEnabled(lua_State * L)
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int w_PrismaticJoint_isLimitsEnabled(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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luax_pushboolean(L, t->isLimitsEnabled());
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return 1;
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}
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int _wrap_PrismaticJoint_setUpperLimit(lua_State * L)
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int w_PrismaticJoint_setUpperLimit(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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@@ -120,7 +120,7 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_setLowerLimit(lua_State * L)
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int w_PrismaticJoint_setLowerLimit(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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@@ -128,7 +128,7 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_setLimits(lua_State * L)
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int w_PrismaticJoint_setLimits(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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@@ -137,59 +137,58 @@ namespace box2d
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return 0;
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}
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int _wrap_PrismaticJoint_getLowerLimit(lua_State * L)
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int w_PrismaticJoint_getLowerLimit(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getLowerLimit());
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return 1;
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}
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int _wrap_PrismaticJoint_getUpperLimit(lua_State * L)
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int w_PrismaticJoint_getUpperLimit(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_pushnumber(L, t->getUpperLimit());
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return 1;
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}
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int _wrap_PrismaticJoint_getLimits(lua_State * L)
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int w_PrismaticJoint_getLimits(lua_State * L)
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{
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PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
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lua_remove(L, 1);
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return t->getLimits(L);
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}
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static const luaL_Reg wrap_PrismaticJoint_functions[] = {
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{ "getJointTranslation", _wrap_PrismaticJoint_getJointTranslation },
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{ "getJointSpeed", _wrap_PrismaticJoint_getJointSpeed },
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{ "setMotorEnabled", _wrap_PrismaticJoint_setMotorEnabled },
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{ "isMotorEnabled", _wrap_PrismaticJoint_isMotorEnabled },
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{ "setMaxMotorForce", _wrap_PrismaticJoint_setMaxMotorForce },
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{ "getMaxMotorForce", _wrap_PrismaticJoint_getMaxMotorForce },
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{ "setMotorSpeed", _wrap_PrismaticJoint_setMotorSpeed },
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{ "getMotorSpeed", _wrap_PrismaticJoint_getMotorSpeed },
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{ "getMotorForce", _wrap_PrismaticJoint_getMotorForce },
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{ "setLimitsEnabled", _wrap_PrismaticJoint_setLimitsEnabled },
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{ "isLimitsEnabled", _wrap_PrismaticJoint_isLimitsEnabled },
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{ "setUpperLimit", _wrap_PrismaticJoint_setUpperLimit },
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{ "setLowerLimit", _wrap_PrismaticJoint_setLowerLimit },
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{ "setLimits", _wrap_PrismaticJoint_setLimits },
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{ "getLowerLimit", _wrap_PrismaticJoint_getLowerLimit },
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{ "getUpperLimit", _wrap_PrismaticJoint_getUpperLimit },
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{ "getLimits", _wrap_PrismaticJoint_getLimits },
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// From Joint.
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{ "getType", _wrap_Joint_getType },
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{ "getAnchors", _wrap_Joint_getAnchors },
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{ "getReactionForce", _wrap_Joint_getReactionForce },
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{ "getReactionTorque", _wrap_Joint_getReactionTorque },
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{ "setCollideConnected", _wrap_Joint_setCollideConnected },
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{ "getCollideConnected", _wrap_Joint_getCollideConnected },
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{ 0, 0 }
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};
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int wrap_PrismaticJoint_open(lua_State * L)
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int w_PrismaticJoint_open(lua_State * L)
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{
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luax_register_type(L, "PrismaticJoint", wrap_PrismaticJoint_functions);
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return 0;
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static const luaL_Reg functions[] = {
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{ "getJointTranslation", w_PrismaticJoint_getJointTranslation },
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{ "getJointSpeed", w_PrismaticJoint_getJointSpeed },
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{ "setMotorEnabled", w_PrismaticJoint_setMotorEnabled },
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{ "isMotorEnabled", w_PrismaticJoint_isMotorEnabled },
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{ "setMaxMotorForce", w_PrismaticJoint_setMaxMotorForce },
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{ "getMaxMotorForce", w_PrismaticJoint_getMaxMotorForce },
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{ "setMotorSpeed", w_PrismaticJoint_setMotorSpeed },
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{ "getMotorSpeed", w_PrismaticJoint_getMotorSpeed },
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{ "getMotorForce", w_PrismaticJoint_getMotorForce },
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{ "setLimitsEnabled", w_PrismaticJoint_setLimitsEnabled },
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{ "isLimitsEnabled", w_PrismaticJoint_isLimitsEnabled },
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{ "setUpperLimit", w_PrismaticJoint_setUpperLimit },
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{ "setLowerLimit", w_PrismaticJoint_setLowerLimit },
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{ "setLimits", w_PrismaticJoint_setLimits },
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{ "getLowerLimit", w_PrismaticJoint_getLowerLimit },
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{ "getUpperLimit", w_PrismaticJoint_getUpperLimit },
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{ "getLimits", w_PrismaticJoint_getLimits },
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// From Joint.
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{ "getType", w_Joint_getType },
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{ "getAnchors", w_Joint_getAnchors },
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{ "getReactionForce", w_Joint_getReactionForce },
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{ "getReactionTorque", w_Joint_getReactionTorque },
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{ "setCollideConnected", w_Joint_setCollideConnected },
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{ "getCollideConnected", w_Joint_getCollideConnected },
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{ 0, 0 }
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};
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return luax_register_type(L, "PrismaticJoint", functions);
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}
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} // box2d
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