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Added many comments, and changed function names for wrapper functions.
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@@ -32,13 +32,13 @@ namespace physics
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namespace box2d
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{
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Joint * luax_checkjoint(lua_State * L, int idx);
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int _wrap_Joint_getType(lua_State * L);
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int _wrap_Joint_getAnchors(lua_State * L);
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int _wrap_Joint_getReactionForce(lua_State * L);
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int _wrap_Joint_getReactionTorque(lua_State * L);
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int _wrap_Joint_setCollideConnected(lua_State * L);
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int _wrap_Joint_getCollideConnected(lua_State * L);
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int wrap_Joint_open(lua_State * L);
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int w_Joint_getType(lua_State * L);
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int w_Joint_getAnchors(lua_State * L);
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int w_Joint_getReactionForce(lua_State * L);
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int w_Joint_getReactionTorque(lua_State * L);
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int w_Joint_setCollideConnected(lua_State * L);
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int w_Joint_getCollideConnected(lua_State * L);
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int luaopen_joint(lua_State * L);
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} // box2d
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} // physics
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