Added many comments, and changed function names for wrapper functions.

This commit is contained in:
rude
2009-08-09 21:08:55 +02:00
parent f2adfd53f2
commit ba1a75e547
103 changed files with 2608 additions and 2391 deletions
@@ -28,10 +28,10 @@ namespace box2d
{
DistanceJoint * luax_checkdistancejoint(lua_State * L, int idx)
{
return luax_checktype<DistanceJoint>(L, idx, "DistanceJoint", LOVE_PHYSICS_DISTANCE_JOINT_BITS);
return luax_checktype<DistanceJoint>(L, idx, "DistanceJoint", PHYSICS_DISTANCE_JOINT_T);
}
int _wrap_DistanceJoint_setLength(lua_State * L)
int w_DistanceJoint_setLength(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
@@ -39,14 +39,14 @@ namespace box2d
return 0;
}
int _wrap_DistanceJoint_getLength(lua_State * L)
int w_DistanceJoint_getLength(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getLength());
return 1;
}
int _wrap_DistanceJoint_setFrequency(lua_State * L)
int w_DistanceJoint_setFrequency(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
@@ -54,14 +54,14 @@ namespace box2d
return 0;
}
int _wrap_DistanceJoint_getFrequency(lua_State * L)
int w_DistanceJoint_getFrequency(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getFrequency());
return 1;
}
int _wrap_DistanceJoint_setDampingRatio(lua_State * L)
int w_DistanceJoint_setDampingRatio(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
@@ -69,34 +69,33 @@ namespace box2d
return 0;
}
int _wrap_DistanceJoint_getDampingRatio(lua_State * L)
int w_DistanceJoint_getDampingRatio(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getDampingRatio());
return 1;
}
static const luaL_Reg wrap_DistanceJoint_functions[] = {
{ "setLength", _wrap_DistanceJoint_setLength },
{ "getLength", _wrap_DistanceJoint_getLength },
{ "setFrequency", _wrap_DistanceJoint_setFrequency },
{ "getFrequency", _wrap_DistanceJoint_getFrequency },
{ "setDamping", _wrap_DistanceJoint_setDampingRatio },
{ "getDamping", _wrap_DistanceJoint_getDampingRatio },
// From Joint.
{ "getType", _wrap_Joint_getType },
{ "getAnchors", _wrap_Joint_getAnchors },
{ "getReactionForce", _wrap_Joint_getReactionForce },
{ "getReactionTorque", _wrap_Joint_getReactionTorque },
{ "setCollideConnected", _wrap_Joint_setCollideConnected },
{ "getCollideConnected", _wrap_Joint_getCollideConnected },
{ 0, 0 }
};
int wrap_DistanceJoint_open(lua_State * L)
int luaopen_distancejoint(lua_State * L)
{
luax_register_type(L, "DistanceJoint", wrap_DistanceJoint_functions);
return 0;
static const luaL_Reg functions[] = {
{ "setLength", w_DistanceJoint_setLength },
{ "getLength", w_DistanceJoint_getLength },
{ "setFrequency", w_DistanceJoint_setFrequency },
{ "getFrequency", w_DistanceJoint_getFrequency },
{ "setDamping", w_DistanceJoint_setDampingRatio },
{ "getDamping", w_DistanceJoint_getDampingRatio },
// From Joint.
{ "getType", w_Joint_getType },
{ "getAnchors", w_Joint_getAnchors },
{ "getReactionForce", w_Joint_getReactionForce },
{ "getReactionTorque", w_Joint_getReactionTorque },
{ "setCollideConnected", w_Joint_setCollideConnected },
{ "getCollideConnected", w_Joint_getCollideConnected },
{ 0, 0 }
};
return luax_register_type(L, "DistanceJoint", functions);
}
} // box2d