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Added many comments, and changed function names for wrapper functions.
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@@ -31,11 +31,11 @@ namespace graphics
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namespace opengl
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{
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SpriteBatch * luax_checkspritebatch(lua_State * L, int idx);
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int _wrap_SpriteBatch_add(lua_State * L);
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int _wrap_SpriteBatch_clear(lua_State * L);
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int _wrap_SpriteBatch_lock(lua_State * L);
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int _wrap_SpriteBatch_unlock(lua_State * L);
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int wrap_SpriteBatch_open(lua_State * L);
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int w_SpriteBatch_add(lua_State * L);
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int w_SpriteBatch_clear(lua_State * L);
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int w_SpriteBatch_lock(lua_State * L);
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int w_SpriteBatch_unlock(lua_State * L);
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int luaopen_spritebatch(lua_State * L);
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} // opengl
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} // graphics
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