vulkan: rename to OptionalDeviceExtensions

The previous name was misleading.
This commit is contained in:
niki
2023-02-11 22:21:07 +01:00
parent 2adc0070e4
commit b698c0f11a
2 changed files with 52 additions and 52 deletions
+49 -49
View File
@@ -252,23 +252,23 @@ void Graphics::clear(const std::vector<OptionalColorD> &colors, OptionalInt sten
if (colors[i].hasValue)
{
renderPassState.renderPassConfiguration.colorAttachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
renderPassState.clearColors[i].color.float32[0] = colors[i].value.r;
renderPassState.clearColors[i].color.float32[1] = colors[i].value.g;
renderPassState.clearColors[i].color.float32[2] = colors[i].value.b;
renderPassState.clearColors[i].color.float32[3] = colors[i].value.a;
renderPassState.clearColors[i].color.float32[0] = static_cast<float>(colors[i].value.r);
renderPassState.clearColors[i].color.float32[1] = static_cast<float>(colors[i].value.g);
renderPassState.clearColors[i].color.float32[2] = static_cast<float>(colors[i].value.b);
renderPassState.clearColors[i].color.float32[3] = static_cast<float>(colors[i].value.a);
}
}
if (depth.hasValue)
{
renderPassState.renderPassConfiguration.staticData.depthStencilAttachment.depthLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
renderPassState.clearColors[colors.size()].depthStencil.depth = depth.value;
renderPassState.clearColors[colors.size()].depthStencil.depth = static_cast<float>(depth.value);
}
if (stencil.hasValue)
{
renderPassState.renderPassConfiguration.staticData.depthStencilAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
renderPassState.clearColors[colors.size()].depthStencil.stencil = stencil.value;
renderPassState.clearColors[colors.size()].depthStencil.stencil = static_cast<uint32_t>(stencil.value);
}
startRenderPass();
@@ -686,7 +686,7 @@ void Graphics::setFrontFaceWinding(Winding winding)
states.back().winding = winding;
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
vkCmdSetFrontFaceEXT(
commandBuffers.at(currentFrame),
Vulkan::getFrontFace(winding));
@@ -923,7 +923,7 @@ void Graphics::setStencilMode(StencilAction action, CompareMode compare, int val
vkCmdSetStencilCompareMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, readmask);
vkCmdSetStencilReference(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, value);
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
vkCmdSetStencilOpEXT(
commandBuffers.at(currentFrame),
VK_STENCIL_FRONT_AND_BACK,
@@ -941,7 +941,7 @@ void Graphics::setDepthMode(CompareMode compare, bool write)
{
flushBatchedDraws();
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
{
vkCmdSetDepthCompareOpEXT(
commandBuffers.at(currentFrame), Vulkan::getCompareOp(compare));
@@ -1144,7 +1144,7 @@ void Graphics::initDynamicState()
vkCmdSetStencilCompareMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, states.back().stencil.readMask);
vkCmdSetStencilReference(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, states.back().stencil.value);
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
{
vkCmdSetStencilOpEXT(
commandBuffers.at(currentFrame),
@@ -1321,9 +1321,9 @@ graphics::Shader::BuiltinUniformData Graphics::getCurrentBuiltinUniformData()
return data;
}
const OptionalDeviceFeatures &Graphics::getEnabledOptionalDeviceExtensions() const
const OptionalDeviceExtensions&Graphics::getEnabledOptionalDeviceExtensions() const
{
return optionalDeviceFeatures;
return optionalDeviceExtensions;
}
static void checkOptionalInstanceExtensions(OptionalInstanceExtensions &ext)
@@ -1550,7 +1550,7 @@ QueueFamilyIndices Graphics::findQueueFamilies(VkPhysicalDevice device)
return indices;
}
static void findOptionalDeviceExtensions(VkPhysicalDevice physicalDevice, OptionalDeviceFeatures &optionalDeviceFeatures)
static void findOptionalDeviceExtensions(VkPhysicalDevice physicalDevice, OptionalDeviceExtensions &optionalDeviceExtensions)
{
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &extensionCount, nullptr);
@@ -1561,19 +1561,19 @@ static void findOptionalDeviceExtensions(VkPhysicalDevice physicalDevice, Option
for (const auto &extension : availableExtensions)
{
if (strcmp(extension.extensionName, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) == 0)
optionalDeviceFeatures.extendedDynamicState = true;
optionalDeviceExtensions.extendedDynamicState = true;
if (strcmp(extension.extensionName, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME) == 0)
optionalDeviceFeatures.memoryRequirements2 = true;
optionalDeviceExtensions.memoryRequirements2 = true;
if (strcmp(extension.extensionName, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME) == 0)
optionalDeviceFeatures.dedicatedAllocation = true;
optionalDeviceExtensions.dedicatedAllocation = true;
if (strcmp(extension.extensionName, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME) == 0)
optionalDeviceFeatures.bufferDeviceAddress = true;
optionalDeviceExtensions.bufferDeviceAddress = true;
if (strcmp(extension.extensionName, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME) == 0)
optionalDeviceFeatures.memoryBudget = true;
optionalDeviceExtensions.memoryBudget = true;
if (strcmp(extension.extensionName, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME) == 0)
optionalDeviceFeatures.shaderFloatControls = true;
optionalDeviceExtensions.shaderFloatControls = true;
if (strcmp(extension.extensionName, VK_KHR_SPIRV_1_4_EXTENSION_NAME) == 0)
optionalDeviceFeatures.spirv14 = true;
optionalDeviceExtensions.spirv14 = true;
}
}
@@ -1598,22 +1598,22 @@ void Graphics::createLogicalDevice()
queueCreateInfos.push_back(queueCreateInfo);
}
findOptionalDeviceExtensions(physicalDevice, optionalDeviceFeatures);
findOptionalDeviceExtensions(physicalDevice, optionalDeviceExtensions);
// sanity check for dependencies.
if (optionalDeviceFeatures.extendedDynamicState && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceFeatures.extendedDynamicState = false;
if (optionalDeviceFeatures.dedicatedAllocation && !optionalDeviceFeatures.memoryRequirements2)
optionalDeviceFeatures.dedicatedAllocation = false;
if (optionalDeviceFeatures.bufferDeviceAddress && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceFeatures.bufferDeviceAddress = false;
if (optionalDeviceFeatures.memoryBudget && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceFeatures.memoryBudget = false;
if (optionalDeviceFeatures.spirv14 && !optionalDeviceFeatures.shaderFloatControls)
optionalDeviceFeatures.spirv14 = false;
if (optionalDeviceFeatures.spirv14 && deviceApiVersion < VK_API_VERSION_1_1)
optionalDeviceFeatures.spirv14 = false;
if (optionalDeviceExtensions.extendedDynamicState && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceExtensions.extendedDynamicState = false;
if (optionalDeviceExtensions.dedicatedAllocation && !optionalDeviceExtensions.memoryRequirements2)
optionalDeviceExtensions.dedicatedAllocation = false;
if (optionalDeviceExtensions.bufferDeviceAddress && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceExtensions.bufferDeviceAddress = false;
if (optionalDeviceExtensions.memoryBudget && !optionalInstanceExtensions.physicalDeviceProperties2)
optionalDeviceExtensions.memoryBudget = false;
if (optionalDeviceExtensions.spirv14 && !optionalDeviceExtensions.shaderFloatControls)
optionalDeviceExtensions.spirv14 = false;
if (optionalDeviceExtensions.spirv14 && deviceApiVersion < VK_API_VERSION_1_1)
optionalDeviceExtensions.spirv14 = false;
VkPhysicalDeviceFeatures deviceFeatures{};
deviceFeatures.samplerAnisotropy = VK_TRUE;
@@ -1626,19 +1626,19 @@ void Graphics::createLogicalDevice()
createInfo.pEnabledFeatures = &deviceFeatures;
std::vector<const char*> enabledExtensions(deviceExtensions.begin(), deviceExtensions.end());
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
enabledExtensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
if (optionalDeviceFeatures.memoryRequirements2)
if (optionalDeviceExtensions.memoryRequirements2)
enabledExtensions.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
if (optionalDeviceFeatures.dedicatedAllocation)
if (optionalDeviceExtensions.dedicatedAllocation)
enabledExtensions.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
if (optionalDeviceFeatures.bufferDeviceAddress)
if (optionalDeviceExtensions.bufferDeviceAddress)
enabledExtensions.push_back(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME);
if (optionalDeviceFeatures.memoryBudget)
if (optionalDeviceExtensions.memoryBudget)
enabledExtensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
if (optionalDeviceFeatures.shaderFloatControls)
if (optionalDeviceExtensions.shaderFloatControls)
enabledExtensions.push_back(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
if (optionalDeviceFeatures.spirv14)
if (optionalDeviceExtensions.spirv14)
enabledExtensions.push_back(VK_KHR_SPIRV_1_4_EXTENSION_NAME);
if (deviceApiVersion >= VK_API_VERSION_1_1)
enabledExtensions.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
@@ -1654,7 +1654,7 @@ void Graphics::createLogicalDevice()
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extendedDynamicStateFeatures{};
extendedDynamicStateFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
extendedDynamicStateFeatures.extendedDynamicState = Vulkan::getBool(optionalDeviceFeatures.extendedDynamicState);
extendedDynamicStateFeatures.extendedDynamicState = Vulkan::getBool(optionalDeviceExtensions.extendedDynamicState);
extendedDynamicStateFeatures.pNext = nullptr;
createInfo.pNext = &extendedDynamicStateFeatures;
@@ -1718,9 +1718,9 @@ void Graphics::initVMA()
allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT;
if (optionalDeviceFeatures.dedicatedAllocation)
if (optionalDeviceExtensions.dedicatedAllocation)
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
if (optionalDeviceFeatures.memoryBudget)
if (optionalDeviceExtensions.memoryBudget)
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
if (vmaCreateAllocator(&allocatorCreateInfo, &vmaAllocator) != VK_SUCCESS)
@@ -2325,7 +2325,7 @@ void Graphics::prepareDraw(const VertexAttributes &attributes, const BufferBindi
configuration.numColorAttachments = renderPassState.numColorAttachments;
configuration.primitiveType = primitiveType;
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
vkCmdSetCullModeEXT(commandBuffers.at(currentFrame), Vulkan::getCullMode(cullmode));
else
{
@@ -2452,7 +2452,7 @@ void Graphics::setRenderPass(const RenderTargets &rts, int pixelw, int pixelh, b
configuration.staticData.width = static_cast<uint32_t>(pixelw);
configuration.staticData.height = static_cast<uint32_t>(pixelh);
uint32_t numClearValues = rts.colors.size() + 1;
uint32_t numClearValues = static_cast<uint32_t>(rts.colors.size() + 1);
renderPassState.clearColors.resize(numClearValues);
renderPassState.beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
@@ -2667,7 +2667,7 @@ VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration &confi
rasterizer.rasterizerDiscardEnable = VK_FALSE;
rasterizer.polygonMode = Vulkan::getPolygonMode(configuration.wireFrame);
rasterizer.lineWidth = 1.0f;
if (!optionalDeviceFeatures.extendedDynamicState)
if (!optionalDeviceExtensions.extendedDynamicState)
{
rasterizer.cullMode = Vulkan::getCullMode(configuration.dynamicState.cullmode);
rasterizer.frontFace = Vulkan::getFrontFace(configuration.dynamicState.winding);
@@ -2686,7 +2686,7 @@ VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration &confi
VkPipelineDepthStencilStateCreateInfo depthStencil{};
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
depthStencil.depthTestEnable = VK_TRUE;
if (!optionalDeviceFeatures.extendedDynamicState)
if (!optionalDeviceExtensions.extendedDynamicState)
{
depthStencil.depthWriteEnable = Vulkan::getBool(configuration.dynamicState.depthState.write);
depthStencil.depthCompareOp = Vulkan::getCompareOp(configuration.dynamicState.depthState.compare);
@@ -2697,7 +2697,7 @@ VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration &confi
depthStencil.stencilTestEnable = VK_TRUE;
if (!optionalDeviceFeatures.extendedDynamicState)
if (!optionalDeviceExtensions.extendedDynamicState)
{
depthStencil.front.failOp = VK_STENCIL_OP_KEEP;
depthStencil.front.passOp = Vulkan::getStencilOp(configuration.dynamicState.stencilAction);
@@ -2737,7 +2737,7 @@ VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration &confi
std::vector<VkDynamicState> dynamicStates;
if (optionalDeviceFeatures.extendedDynamicState)
if (optionalDeviceExtensions.extendedDynamicState)
dynamicStates = {
VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_VIEWPORT,