Add a more specific error message when compute shaders aren't supported

It already correctly errored, but the message was generic enough (GLSL 4 support) that it might be confusing.
This commit is contained in:
Alex Szpakowski
2021-07-18 13:18:43 -03:00
parent 80f051b97d
commit b644d00bf7
+3
View File
@@ -530,6 +530,9 @@ std::string Shader::createShaderStageCode(Graphics *gfx, ShaderStageType stage,
const auto &features = gfx->getCapabilities().features;
if (stage == SHADERSTAGE_COMPUTE && !features[Graphics::FEATURE_GLSL4])
throw love::Exception("Compute shaders require GLSL 4 which is not supported on this system.");
if (info.language == LANGUAGE_GLSL3 && !features[Graphics::FEATURE_GLSL3])
throw love::Exception("GLSL 3 shaders are not supported on this system.");