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Add a more specific error message when compute shaders aren't supported
It already correctly errored, but the message was generic enough (GLSL 4 support) that it might be confusing.
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@@ -530,6 +530,9 @@ std::string Shader::createShaderStageCode(Graphics *gfx, ShaderStageType stage,
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const auto &features = gfx->getCapabilities().features;
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if (stage == SHADERSTAGE_COMPUTE && !features[Graphics::FEATURE_GLSL4])
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throw love::Exception("Compute shaders require GLSL 4 which is not supported on this system.");
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if (info.language == LANGUAGE_GLSL3 && !features[Graphics::FEATURE_GLSL3])
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throw love::Exception("GLSL 3 shaders are not supported on this system.");
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