From b5ef8a8c2c344c0bdb578170e5bd016fc67db382 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Mon, 5 Apr 2021 11:01:02 -0300 Subject: [PATCH] Update changelog --- changes.txt | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/changes.txt b/changes.txt index 2ef98cd47..79f20c003 100644 --- a/changes.txt +++ b/changes.txt @@ -3,20 +3,32 @@ LOVE 11.4 [Mysterious Mysteries] Released: N/A +* Added Body:getLocalPoints. * Added support for r16, rg16, and rgba16 pixel formats in Canvases. * Added Shader:send(name, matrixlayout, data, ...) variant, whose argument order is more consistent than Shader:send(name, data, matrixlayout, ...). * Changed love.timer.getTime to start at 0 when the module is first loaded. * Fixed build-time compatibility with Lua 5.4. -* Fixed initial window creation to set the window's title during creation instead of after. +* Fixed code compatibility with math.mod and string.gfind when LuaJIT 2.1 is used. +* Fixed errors on some systems related to > 53 bit pointer addresses, when recent versions of LuaJIT 2.1 are used. * Fixed drag-and-drop to open a love game on macOS causing love.event.quit("restart") to fail. * Fixed fused macOS apps opening other love games when drag-and-drop is used (if the fused app hasn't already removed .love files from recognized document types). +* Fixed File:isEOF when called on a dropped file. +* Fixed support for > 2GB dropped files on desktops. +* Fixed audio to resume properly after interruption on iOS. +* Fixed initial window creation to set the window's title during creation instead of after. +* Fixed the window's screen position when exiting fullscreen via love.window.setFullscreen. * Fixed memory corruption and a crash when drawing smooth lines. * Fixed a crash in Canvas:newImageData when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4. * Fixed love.graphics.newVolumeImage when explicit mipmaps are provided. * Fixed freezes and crashes in automatic batching when an AMD GPU is used. * Fixed love.graphics.print and Image:replacePixels on more AMD/ATI GPUs. +* Fixed Font:setFallbacks to account for different DPI scales in each fallback font. +* Fixed Text:getWidth when the Text's string only contains spaces. +* Fixed a crash with some Intel graphics drivers on Linux. +* Fixed a hang with some Intel graphics drivers on Windows, by preventing gamma correct rendering on affected systems. +* Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used. * Fixed texture memory reported by love.graphics.getStats when a volume or array Canvas is created. * Fixed rare issues where textures were not sent to shaders correctly. * Fixed Shader:send(name, data, matrixlayout, ...).