Renamed Source:setRelativePosition and Source:hasRelativePosition to Source:setRelative and Source:isRelative. Updated changelog.

This commit is contained in:
Alex Szpakowski
2013-10-25 17:05:29 -03:00
parent 4e1c73c1f2
commit b57256b3e5
8 changed files with 32 additions and 28 deletions
+4 -4
View File
@@ -149,14 +149,14 @@ void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) c
outerVolume = coneOuterVolume;
}
void Source::setRelativePosition(bool relative)
void Source::setRelative(bool enable)
{
relativePosition = relative;
relative = enable;
}
bool Source::hasRelativePosition() const
bool Source::isRelative() const
{
return relativePosition;
return relative;
}
void Source::setLooping(bool looping)
+3 -3
View File
@@ -62,8 +62,8 @@ public:
virtual void getDirection(float *v) const;
virtual void setCone(float innerAngle, float outerAngle, float outerVolume);
virtual void getCone(float &innerAngle, float &outerAngle, float &outerVolume) const;
virtual void setRelativePosition(bool relative);
virtual bool hasRelativePosition() const;
virtual void setRelative(bool enable);
virtual bool isRelative() const;
void setLooping(bool looping);
bool isLooping() const;
bool isStatic() const;
@@ -86,7 +86,7 @@ private:
float coneInnerAngle;
float coneOuterAngle;
float coneOuterVolume;
bool relativePosition;
bool relative;
bool looping;
float minVolume;
float maxVolume;