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Rename loaders to fit their locations
--HG-- branch : minor
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@@ -1000,7 +1000,7 @@ namespace opengl
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0
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};
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int luaopen_love_graphics(lua_State * L)
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int luaopen_love_graphics_opengl(lua_State * L)
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{
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if(instance == 0)
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{
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@@ -100,7 +100,7 @@ namespace opengl
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int w_scale(lua_State * L);
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int w_translate(lua_State * L);
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int w_hasFocus(lua_State * L);
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extern "C" LOVE_EXPORT int luaopen_love_graphics(lua_State * L);
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extern "C" LOVE_EXPORT int luaopen_love_graphics_opengl(lua_State * L);
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} // opengl
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} // graphics
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