Added 'drawcallsbatched' field to the table returned by love.graphics.getStats.

It has the number of draw calls that were saved by auto-batching.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-07-23 01:58:25 -03:00
parent c37e9ed6bf
commit b3d4443f9d
4 changed files with 11 additions and 0 deletions
+1
View File
@@ -1010,6 +1010,7 @@ void Graphics::present(void *screenshotCallbackData)
gl.stats.drawCalls = 0;
gl.stats.shaderSwitches = 0;
canvasSwitchCount = 0;
drawCallsBatched = 0;
}
void Graphics::setScissor(const Rect &rect)